Numion said:The system that grants XP for dying?![]()
Sir Elton said:Not necessarily.A PC of any level should be able to handle any threat.
MerakSpielman said:They're legitimately defeating it each time, and suffering the risk of it getting lucky and killing one of them, but that risk is small against just one troll.
I remember a KotD where the PCs would order monsters in a box. There was a little hole in the box where you inserted your sword to kill the monster and get easy XP. I think PC's quote applies here, but for different reasons...Piratecat said:I wish I was making this up.![]()
Joshua Dyal said:I remember a KotD where the PCs would order monsters in a box. There was a little hole in the box where you inserted your sword to kill the monster and get easy XP. I think PC's quote applies here, but for different reasons...
Um, wrong.maddman75 said:The level of the threat is irrelevent, and should be gauged to the level of the PCs. They are, after all, the star of the show.
Hmm. You've contradicted yourself there.D+1 said:Um, wrong.
Generally, a campaign hums along with encounters geared to what the PC's can handle (more or less) but suppose there are tales of "The Great Dragon of Foofle Peak"? TRUE stories abound of the dragon laying waste to kingdoms and armies and having reaped 1/4 of the worlds treasure all for himself. If the PC's go to Foofle Peak when they are 10th level the level of threat being presented by The Great Dragon is NOT irrelevant. A Great Dragon geared to 10th level PC's is not necessarily all that Great if those tales are SUPPOSED to be true. Certainly, if the PC's are only 3rd level and decide that they can take on The Great Dragon they should simply be brushed aside and the players told, "How STUPID are you? Roll up new characters."
Generally the threat being presented to the PC's should be geared to the PC's level. Why? Because it's BORING if every encounter is a TPK or a cakewalk. It's more fun when encounters truly are challenging, even VERY challenging. But level of threat is never, EVER EVER irrelevant and should not ALWAYS be geared with exactitude to what the PC's can handle.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.