Freeport- Part 1: the Problem with Crematoriums

Zoraster Surefoot, Halfling Swashbuckler

Upon hearing Kitch's relayed message, Zoraster will leave the hallway and follow Torren and Fentrith upstairs. "Monster downstairs, monster upstairs, monster outside, monster upstairs again... can't they just stay put?"
 

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Torren nods as they continue up the stairs. "I know what you mean. I feel like a cat being teased with a string. I have a feeling we're not going to get much sleep tonight."
 

As Zoraster starts to follow the rest up the stairs, Black Jack take one last glance back the way the group came and is about to follow, when he hears a voice out in the rain... "Little tasty, little tasty, where have you been, up and down, round and round, how about a spin” when an ugly old woman’s face appears around the corner of the door. Her eyes flash with a sickly green light as she locks her gaze on Black Jack and screams “Have a look see tasty, see what you like, you are going to die this night!!!
using the creatures Evil Eye ability, Black Jack must make a Fort Save DC 13, rolling 2 +5 =7, failing, and is Dazed. In addition, Black Jack must make a second Fort DC 13 or DIE!, rolling a 9 +5 =14, just makes it. Black Jack is at present Dazed, meaning that he can take no action but does not get any minus to his AC, I have to read this again when I get home tonight as I am not 100% sure what you can and cannot do when dazed
…and screams falling back from shock and horror, almost freezing his heart. He can’t seem to make his arms work to raise the bow up to strike the creature and is at it mercy!!!

Initiative Round 1!
Roll creature outside 4 +1 =5, creature upstairs 6 +7 =13, Torren 7 +3 =10, Kitsch 4 +6 =10, Black Jack 10 +9 =19, Fentrith 11 +2 =13, Villard (will miss this first round and you are in the other room) 5 +3 =8, Zoraster 20! +4 =24; so the order will be…

Zoraster 24
Black Jack 19, but can’t act normally, can make suggestions, etc
Fentrith 13 and
Creature upstairs 13
Kitsch 10 and
Torren 10
Villard 8
Creature outside, coming in 5


[OCC I need Zoraster to tell me what he is doing, the rest will be determined by what happens after his action. I assume that Black Jack will go full defensive, which I would allow… the others please hold off, as something more will happen {hint, hint – from the second floor}]
 
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Fentrith hears the soul-chilling scream emanating from the normally calm and competent elf. Looking over his should at the hag, he shudders, dropping his shield, and rubs his holy symbol, reciting a prayer he learned as a teenager, after running away from the Temple of Knowledge. "Harrimast, grant me the strength to face my enemies, blade to blade, face to face. Let them shake in fear of my passing, while I strike them down." Then, his spell takes effect and he feels the holy energy filling him, making him stronger.

Fentrith casts a Bull's Strength spell on himself, giving himself a +4 enhancement bonus to Strength for 5 minutes.
 

Zoraster Surefoot, Halfling Swashbuckler

Hearing Jack's scream, Zoraster will turn around at the foot of the stairs and race past him to find the source. "That is definitely not a dog, but it's uglier than one." If Zoraster is close enough to get into melee with one move, he'll do so then attack with his rapier. If not, he'll drop the sunrod and draw his privateer as he moves, then fire at the ugly beastie. In either case, he'll dodge it.

[OOC:
Speed 25'
AC 21, 22 vs ugly lady
rapier - +11, 1d4+4 dmg
privateer - +11, 2d6 dmg, range 30'
]
 

Black Jack Elf Rogue/Fighter

Black Jack goes into a defensive crouch, fully expecting his doom is upon him.

OOC: Full Defense, 5 ranks tumbling equals ac 25.
 
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Villard human ranger/rogue

Villard will rush to the other room with his bow, He will move silently and will try to hide Hopping to caught her off guard giving him enough time to target the neck of the creature.

[OCC Move silently 11, hide 11, will try to get a sneak attack +2d6 with bow in Point blank range villard has +9 (1-8+3/x3) + 2d6(sneak) + 4 to hit if hidden and considered Invisible.]
 

Seeing that plenty of help is on its way to Black Jack, Torren runs toward the entrance from which the noises were heard earlier. He leaps up, landing on the wall next to the door, and crouches there hoping to surprise anything that comes through. Captain Drac flaps off in disgust at all the jostling and settles himself on the chandelier.

[OOC: Move Silently +7, but I am moving as fast as I need to to get into position]
 

Kangaxx said:
Hearing Jack's scream, Zoraster will turn around at the foot of the stairs and race past him to find the source. "That is definitely not a dog, but it's uglier than one." If Zoraster is close enough to get into melee with one move, he'll do so then attack with his rapier. If not, he'll drop the sunrod and draw his privateer as he moves, then fire at the ugly beastie. In either case, he'll dodge it.

[OOC:
Speed 25'
AC 21, 22 vs ugly lady
rapier - +11, 1d4+4 dmg
privateer - +11, 2d6 dmg, range 30']

[OCC - if Zoraster charges he can make it to the old hag this round (she is about 50 feet, just within reach) +2 to hit, but -2 to defense!!!... OR you could take a 5 ft step, draw your weapon and fire. I don't believe that you could move 25ft (right up to were Black Jack is), draw the weapon and still fire in one round, but it is your call, and I am should re-read drawing weapons I guess ;)]
 


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