Ferret
Explorer
The newer one is below!
Freeze soul
Conjuration (Teleportation)
Level: Sor/Wiz 8
Components: V, S, M
Casting time: Standard action
Range: Close (25ft. + 5ft. / 2 levels)
Effect: One creature
Duration: 1 round/level.
Saving Throw: Will negates
Spell resistance: Yes
With this spell you throw a shroud of obsidian dust over your target and split them between their current plane of existence and the realm of shadows if they fail their will save. After having part of them torn into the plane of shadows they are immediately frozen in this cold and desolate wasteland, being split like this takes it’s toll on the victim and they loose 1d4 hit points each round. This damage has no descriptor and is not affected by resistance, immunity, regeneration or fast healing.
For the duration of the spell, they have no physical body, on the plane of shadows or the plane they reside on, and they are treated as paralysed. Due to the lack of physical body they cannot be harmed, healed, or targeted by spells except for a Plane Shift heightened to 8th level, this shifts them back to their previous plane of existence. They cannot be rescued by any spell as they are sent to an unreachable part of the plane of shadows.
Material Component: Obsidian dust worth at least 300gp
The most updated version is below!
Freeze soul
Conjuration (Teleportation)
Level: Sor/Wiz 8
Components: V, S, M
Casting time: Standard action
Range: Close (25ft. + 5ft. / 2 levels)
Effect: One creature
Duration: 1 round/level.
Saving Throw: Will negates
Spell resistance: Yes
With this spell you throw a shroud of obsidian dust over your target and split them between their current plane of existence and the realm of shadows if they fail their will save. After having part of them torn into the plane of shadows they are immediately frozen in this cold and desolate wasteland, being split like this takes it’s toll on the victim and they loose 1d4 hit points each round. This damage has no descriptor and is not affected by resistance, immunity, regeneration or fast healing.
For the duration of the spell, they have no physical body, on the plane of shadows or the plane they reside on, and they are treated as paralysed. Due to the lack of physical body they cannot be harmed, healed, or targeted by spells except for a Plane Shift heightened to 8th level, this shifts them back to their previous plane of existence. They cannot be rescued by any spell as they are sent to an unreachable part of the plane of shadows.
Material Component: Obsidian dust worth at least 300gp
The most updated version is below!
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