redrick
First Post
After some lineup changes and some job changes, our gaming group is rethinking its scheduling. For the last two years or so, we have been a weekly weeknight group. Sessions generally last around 4 hours once the last person has showed up. (Roughly 8pm to midnight.) This includes time to order and eat dinner, and the obligatory "have you seen ... ?" catch-up conversations. So actual gaming is more like 3 to 3 and a half hours.
Now we're planning to move to weekends, and I have been thinking about suggesting that we consider going from playing once a week for 4 hours to playing less frequently, but really setting aside 6 or more hours for the whole thing. We are all adults, some of us married, some of us single, all of us with jobs, though some jobs less predictable than others. No kids (yet.)
What do you think? Am I crazy to give up the weekly game before I have to?
As I see it:
Pros to weekly:
Pros to irregularly:
Now we're planning to move to weekends, and I have been thinking about suggesting that we consider going from playing once a week for 4 hours to playing less frequently, but really setting aside 6 or more hours for the whole thing. We are all adults, some of us married, some of us single, all of us with jobs, though some jobs less predictable than others. No kids (yet.)
What do you think? Am I crazy to give up the weekly game before I have to?
As I see it:
Pros to weekly:
- Keeps the game fresh in everybody's mind.
- If you miss one week, you'll probably get to play next week.
- Get to scratch that RPG itch frequently, which reduces the urge to suddenly start 2am Roll20 campaigns without consulting with your wife
- More sessions, more gaming!
Pros to irregularly:
- DM can prep for longer sessions, allowing deeper and more interesting game-play in one night.
- Easier to get everybody together?
- Less disruptive to life/sleep.