RealAlHazred
Frumious Flumph (Your Grace/Your Eminence)
Originally posted by OrwellianHaggis:
My characters would establish a camp nearby, hire people from the local church to petition the gods for information/intervention, and hire people to excavate Frigga' s tear. This is assuming we don't know about the remorhaz beforehand. Then, when all hell (and the yeti) brooke loose, we'd deal with it... somehow.
Originally posted by iserith:
Having to protect the people you've hired to come along would be an additional fun challenge!
Excavating Greta and Flame Tongue is probably a finesse job that draws the remorhazes. When they fight near the tear, their internal heat can melt away the ice within 3 to 4 rounds and frees the yeti. So if you can down the remorhaz before then or draw them away from the tear to do battle, there's a decent chance you can get Greta free without releasing Jotnar (51% with one person chipping away and one helping, 58% with three people and a group check, 76% with four people and a group check - and that's assuming a +0 bonus average). Getting the sword without Jotnar getting free is harder (10%, 22% and 35% respectively as above). This is all assuming that the players need to make a check at all... maybe they come up with a better solution to get Greta and the sword than applying fire or chisel.
Another complication comes if the remorhazes free the yeti and they start attacking each other. If the remorhazes bite the yeti or the yeti hits them with a melee attack, it takes fire damage and howls. Six howls and Grimfjord is wiped away!
My characters would establish a camp nearby, hire people from the local church to petition the gods for information/intervention, and hire people to excavate Frigga' s tear. This is assuming we don't know about the remorhaz beforehand. Then, when all hell (and the yeti) brooke loose, we'd deal with it... somehow.
Originally posted by iserith:
OrwellianHaggis wrote:My characters would establish a camp nearby, hire people from the local church to petition the gods for information/intervention, and hire people to excavate Frigga' s tear. This is assuming we don't know about the remorhaz beforehand. Then, when all hell (and the yeti) brooke loose, we'd deal with it... somehow.
Having to protect the people you've hired to come along would be an additional fun challenge!
Excavating Greta and Flame Tongue is probably a finesse job that draws the remorhazes. When they fight near the tear, their internal heat can melt away the ice within 3 to 4 rounds and frees the yeti. So if you can down the remorhaz before then or draw them away from the tear to do battle, there's a decent chance you can get Greta free without releasing Jotnar (51% with one person chipping away and one helping, 58% with three people and a group check, 76% with four people and a group check - and that's assuming a +0 bonus average). Getting the sword without Jotnar getting free is harder (10%, 22% and 35% respectively as above). This is all assuming that the players need to make a check at all... maybe they come up with a better solution to get Greta and the sword than applying fire or chisel.
Another complication comes if the remorhazes free the yeti and they start attacking each other. If the remorhazes bite the yeti or the yeti hits them with a melee attack, it takes fire damage and howls. Six howls and Grimfjord is wiped away!