I'm A Banana
Potassium-Rich
Aggro and Morale are not the same things. Aggro refers to how a given creature determines who to attack. Morale is simply a system for determining when a creature realizes it cannot win and then acts accordingly.
Any Morale system that forces a creature to run away at a certain point dictates the creature's actions as much as the Knight's Challenge aggro method does.
Just showing that mechanics that dictate a creature's actions were in D&D long before Aggro popped up in MMO's.
But it seems this thread is more about people who think that MMO's are somehow inherently tainted and that D&D should remain pure without touching it, and those that think that any idea deserves the ol' college try.
My sympathies do not lie with those who already have an assumed bias.
