Re: Re: Re: Re: Frustrated by Party Composition
How about instead of looking at the fluff in the class description, we look at the weapon and armor proficiencies, the skill list and the special abilities? And stop pretending that D&D's "assumed setting", which has been very well established over the years, doesn't exist.
Sure, you can shoehorn the Paladin into various roles he's not suited for, if you really want to... Doesn't change the fact that because of his extremely limited and straightforward abilities, there's only one thing the class is good at. It's perfectly clear what it was designed for, and you're just being disingenous.
Hypersmurf said:
What's your point? Show me anything in the Class Description of the 3E Paladin that suggests he's an "idealised chivalrous knight".
He's devoted to the ideals of law and good. He has a mount.
Nothing to say he has to be part of a knightly order, wear plate armor, use a lance... he just has to champion law and good.
How is that out of line with a must-be-lawful wire-fu hero?
-Hyp.
How about instead of looking at the fluff in the class description, we look at the weapon and armor proficiencies, the skill list and the special abilities? And stop pretending that D&D's "assumed setting", which has been very well established over the years, doesn't exist.
Sure, you can shoehorn the Paladin into various roles he's not suited for, if you really want to... Doesn't change the fact that because of his extremely limited and straightforward abilities, there's only one thing the class is good at. It's perfectly clear what it was designed for, and you're just being disingenous.
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