Olorin
Into the West
Caliban said:No, I didn't leave that out. Go back and read my post again, it's in there.![]()
Well, you paraphrased. Obviously we interpret that section differently.
Nope, not the way it works.
If you have Improved Grab, you can make iterative Grapple checks as determined by your BAB, and each successful grapple check will do the full damage listed for the attack that established the grapple, without any -4 penalty. (If you have Constrict as well as Improved Grab, you do natural weapon damage plus Constrict damage. Kind of like a PC using Armor Spikes in a grapple.)
That's the whole point of this and other threads isn't it? The problem here is the regular grapple rules are obviously aimed at characters, who don't normally have natural weapons and always use iterative attacks to determine the number of grapple actions they can take. But creatures with natural weapons don't follow those rules, hence the confusion. It all comes down to if a creature starts a grapple, it can sometimes have many more grapple actions than it normally would natural attacks (see the Tarrasque or anything else with an insane BAB), or less grapple actions than natural attacks (see Brown Bear), neither of which seem right. But that may just be my feeling. Include Improved Grab, and it just gets better. The rules just aren't there to support any definite conclusion, so we're left with interpretation.
If you want to attack with your other natural weapons, you need to make a -20 on your grapple checks, and give up the attacks with the natural weapon used to grab them. Then you can use your other natural weapons to make attacks as normal, without any penalty. You also do not lose your Dex bonus to AC against other opponents.
Yes, if you want to be free to attack other targets. Otherwise you "conduct the grapple normally" which leads us back to what that really means.

If you do not have Improved Grab, and you want to use your Natural Weapon damage instead of just unarmed damage for a creature your size, you would need to use the "Attack Opponent" option and take the -4 on your attack rolls, and limited to iterative attacks instead of your full natural weapon attack sequence. Basically, creatures without Improved Grab aren't really built to grapple very well.
Well if I'm understanding you correctly, the only real difference (once the grapple is started) is creatures with IG can ignore the -4 penalty on their grapple checks, which admittedly is good. But either way they get grapple actions based off BAB, not natural weapon attacks, which just rubs me the wrong way.