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[FULL] [FF] Saints and Lucavi

Jakob Oreson

All...got called into work for a minute and grabbed my floppy as I knew this was a limited chance for access..I hope I got the basics of the char down, as I am afraid I messed it up pretty bad.

Jakob's stats reflect his training, but he is far from the dumb warrior. He is also near-sighted as all get out, as I envision anything being further than 20' feet is pretty blurry to him, hence the low PER score. However, anything up close is fair game..:)

I'll try to get back on as soon as I can, but don't look for me anytime soon...can't wait to start though.



Jakob Oreson
Human, Male
Class: Squire

Str: 16
Dex: 16
Con: 14
Int: 14
Wis: 10
Cha: 8
Per: 8

H.P: 17
M.P. 4

Bravery: 50
Faith: 50

Feats: Dodge, Mobility

Intimidate: 3
Jump: 7
Climb: 7
Bluff: 3
Balance: 7
Knowledge (History): 6
Tumble: 7
Craft (Carving): 6

BAB: + 4(Good)
Defence: +1 (Good)
Fort: +3 (Median)
Will: +0 (Bad)
Ref: +3 (Bad)

Equipment:
Leather Outfit: +5 hp, +0 Mp
Leather Hat: +2 hp, +0 Mp
Broad Sword

Abilities Equipped:
FIGHT
Action:
Support: GAIN JP UP
Movement:
Reaction:

Abilities known:
Squire:
Gain JP Up

Jps in each class:
Squire: 0

Hope this is in the right format. Please let me know if I messed a lot of things up.
 

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After thinking of it, I will change my feats. As most feats can be bought with power of some class (like my improved disarm can be simulated by steal weapon of the thief and sunder by break weapon of the knight), I think I'll take the new feats.

So I will take Supportive (so my Gain JP Up will not block my only slots) and Talented (There is too many good action on the Samourai road).
 
Last edited:

Badger - looks good!

Velmont - the change in feat selection is okay. Remember, though, that the feats give you another slot of that type, and that an ability set gives you access to all abilities you know for that ability set (for instance, if you have the Draw Out ability set for Samurai, you can access all draw outs that you have learned).
 


GnomeWorks said:
Velmont - the change in feat selection is okay. Remember, though, that the feats give you another slot of that type, and that an ability set gives you access to all abilities you know for that ability set (for instance, if you have the Draw Out ability set for Samurai, you can access all draw outs that you have learned).

Ah! Nicer than I tought, one more reason to have it. It is not very usefull for now, but it will come handy.
 

I just saw something. The chemist have the power Equip change for 0 JP...

It is a bit ridiculous to have a power to learn for free. What will happen with that power? Does everyone have access to it, does it exist, will it have his cost raised, even to 10 (1JP in this system)? And what it does, just wondering.
 

Velmont said:
I just saw something. The chemist have the power Equip change for 0 JP...

It is a bit ridiculous to have a power to learn for free. What will happen with that power? Does everyone have access to it, does it exist, will it have his cost raised, even to 10 (1JP in this system)? And what it does, just wondering.

You've got a point - no ability should be free.

The Equip Change Chemist Ability costs 10 JP, using this system (that means don't divide the cost by 10).

Essentially, Equip Change will allow you to change your equipment around as a full-round action. You can put on new armor, remove armor, take out a new weapon and wield it, or anything else involving your equipment.
 

Minor Rules Update

I presented this idea to GnomeWorks and he agreed.

Light Armor Proficiency is the same as the 'Robes' list under the equipment chart.

Medium Armor Proficiency is the same as the 'Clothes' list under the equipment chart.

Heavy Armor Proficiency is the same as the 'Armor' list under the equipment chart.

These abilities fluctuate from class to class, but you can still gain the normal feats for Light Armor Prof and so on, but as usual, you have to start with the Light Armor Prof feat, even if your current class has better armor options.
 


Master Curran said:
um i really didnt feel like reading this whole thread so i'm just going to ask. Are you still looking for players and if so for what campaign?

No, sorry, we are no longer looking for players.
 

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