D&D 3E/3.5 Fullblades in 3.5

Ferrix said:
I'd just peg it as treat the half-giant as able to wield weapons as if one size larger. That's the easiest way for it to make sense to me, sure it might not be correct but it works and isn't troublesome.

It seems to be what they might have meant to say.

Otherwise what's the point in wielding a large longsword if all it basically acts like is a greatsword? (cause you'd have to wield it two handed, 2d6 dmg, 19-20x2 crit, sounds like a standard greatsword to me)

It avoids the -2 for using the super-magical Large longsword you looted off the Ogre King...

And it removes the -2 penalty for using a Large weapon with the Monkey Grip feat.

-Hyp.
 
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My player is giving me a hard time about changing the fullblade weapon. He's telling me things like "if it isn't broke, don't fix it." and "I didn't read anything about an errata or conversion change on the Arms and Equipment Guide. You're going to have to show me the change otherwise I'm keeping it." Things like that.

Can someone please send me the URL to where the change is specified?
 

rrealm said:
My player is giving me a hard time about changing the fullblade weapon. He's telling me things like "if it isn't broke, don't fix it." and "I didn't read anything about an errata or conversion change on the Arms and Equipment Guide. You're going to have to show me the change otherwise I'm keeping it." Things like that.

Can someone please send me the URL to where the change is specified?

I don't think there is an "official" response on this issue, but I think it's to the player's advantage to just make it a Large Bastard Sword. If his sword were to get busted/sundered he could pick up any bastard sword and use it without penalty (unless it's smaller or larger than him).

I suppose it's no big deal, but if he makes a big fuss about it I'd let it slide.... and then break out the rust monsters. Of course I'm a bit of a jerk when my players start trying to dictate the rules to me, so YMMV.
 

A medium character can NEVER wield a weapon two sizes large.... end of story. I will find the text for that when I get home.

Tell your player that he will ditch the fullblade and take another weapon or he can feel free to leave the table.

Challenge your player to show you the fullblade in a 3.5 source and then he can keep it.

Tell your player to like it and shut up.


Sorry.... I cannot stand players that refuse DM rulings.
 

rrealm said:
My player is giving me a hard time about changing the fullblade weapon. He's telling me things like "if it isn't broke, don't fix it." and "I didn't read anything about an errata or conversion change on the Arms and Equipment Guide. You're going to have to show me the change otherwise I'm keeping it." Things like that.

Can someone please send me the URL to where the change is specified?

Change what you like, tell him to live with it. Unless you are not sure about the change yourself, that is.

Whose world is it anyway?
 

To be fair, I don't charge the x2 required for large armor, only 1 1/2. They are 1 1/2 times larger, hence cost.

Course, no one is playing a power-build PC yet...
 


rrealm said:
Why? A half-giant is still a medium sized character.
To quote from the Expanded Psionics Handbook:
"Half-giants typically stand from 7 feet to nearly 8 feet tall and weight from 250 to 400 pounds."
"The physical stature of half-giants lets them function in many ways as if they were one size category larger."
So no, it's more than just "stronger muscles", and more than just being buffed like Ah-nuld or Lou Ferregino (TV's Incredible Hulk). More like Andre the Giant in Princess Bride. These guys are bigger than a normal human, even a muscular normal human. They're still "Medium-size", but just barely; they're pushing the upper limit. Logically, armor and clothing sized for a normal human is not going to fit them.
My "Instinctive GM Ruling" - I'd increase the BASE cost and weight of armor by 50%, but not the masterwork cost. So a chain shirt for a half-giant would cost 150gp, a masterwork one 300gp (not 375gp).

I never liked the fullblade, it seemed too much like munchkinizing to me. "Let's take a Large weapon, give it a different name, and do an end-run around the letter of the rules, so characters can be like Cloud in Final Fantasy and wave around swords that are three feet wide." Bleah. Go play Big Eyes, Small Mouth. :p
 

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