D&D 3.x Fullblades in 3.5

Huh...

I just thought you could use the weapons with the next higher die without penalty. Sounded clear to me.

BTW: I do make Powerful Build PCs pay more for armor.
 

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Hypersmurf said:
As written, yes.

A Medium character can wield Large weapons, but their relative encumbrance category is increased by one step, and he takes a -2 penalty.

Powerful Build allows a half-giant to wield Large weapons without penalty. The only penalty given is the -2. If he wields a Large longsword, he can do it with two hands; it's still a two-handed weapon for a Medium creature. If he attempts to wield a Large greatsword, he can't; it's larger than a two-handed weapon.

Monkey Grip allows a Medium creature to wield Large weapons without increasing their relative encumbrance category, but he takes a -2 penalty in so doing.

A Half-Giant with Powerful Build as written and Monkey Grip could wield a Large longsword in one hand (MG) at no penalty (PB), or a Large greatsword in two hands (MG) at no penalty (PB).

A Huge weapon is not affected by either ability - both refer specifically to weapons designed for creatures one size larger.

Now, as noted, it seems that what they wrote for Powerful Build is probably not what they meant to write... but what they meant to write is unclear once you start talking about Huge weapons.

-Hyp.

But a large critter with monkey grip and a huge glaive is still a terror to behold. Just sayin;P
 

rrealm said:
Why? A half-giant is still a medium sized character.

I also wonder about this. If the creature was the size that needed large armor then he would be a large creature. He's a medium creature. Powerful build doesn't mean he's like arnold, it just means that he has stronger muscles. Muscle *do not* equal bulk and I wish people would stop thinking that (not saying you do). By that reasoning a 24 Str half-orc should have to wear large armor.

Now, if you want to say that powerful build in specific relation to say a half giant makes their body structure somehow different then I could see making them pay for exotic armor, but not larger armor.
 
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My 2 Cents

What I gleaned from the Half Giant is that if he used an average every day multi-purpose bastard sword...and no Exotic Weapon Profs....he can use it one handed or two handed. If he used one that was made for a "Large" sized creature he would be under the normal rules for weapons that other people are. Thusly he could use a "Huge" bastard sword with two hands...but not one handed, Exotic Weapon Profiecency or not.

Am I even close to how it was supose to be written up?

Aries
 

rrealm said:
Bigger versions of weapons (such as large and huge) do cost and weigh more than the standard versions.

I used the capslocked and to seperate the two claims, sorry about that. I meant AND armor as in, I think they should pay more for (the item they already pay more for) AND armor.
 

rrealm said:
Why? A half-giant is still a medium sized character.

I don't make them pay more for armor, but I think it would make sense for a creature that gains all the benefits of large size except for reach and none of the penalties to at least pay slightly more for armor. Not necessarily for hide, leather, or other light/medium armor, but I have trouble picturing a half-giant trying to fit into a human's half-plate or full-plate armor.

I'm not saying I've houseruled the matter, but I think it would have made sense for half giants to pay extra for both weapons and armor. Also, by allowing them to wear large armor, it could open up a new option in my game. The PCs could finally loot an Ogre Warlord's magical splint mail and put it to use.
 

Do you think it would be easier or harder to deal with fullblades, monkey grip, and weapons sized for the creatures smaller than the weilder if the "Weapon Equivalency" variant rule was used. I believe it is in the DMG but cannot confirm this right now. If anyone has it, can you post it.
 

rrealm said:
looks like a med human fighter can use it one handed with EWF or two handed (only) without the feat. Both ways of are at no penalty. So that means that a half giant can use a large bastard sword one handed with EWF or two handed (only) without the feat

Except that a one-handed Large weapon is considered a two-handed weapon for a Medium creature, and Powerful Build doesn't actually state that this is not the case for a half-giant.

It only states that he wields Large weapons without penalty. A Medium creature wielding a Large weapon normally takes a -2 penalty for wielding a weapon of inappropriate size; by the wording of Powerful Build as written, the half-giant doesn't take that penalty.

-Hyp.
 

I'd just peg it as treat the half-giant as able to wield weapons as if one size larger. That's the easiest way for it to make sense to me, sure it might not be correct but it works and isn't troublesome.

Otherwise what's the point in wielding a large longsword if all it basically acts like is a greatsword? (cause you'd have to wield it two handed, 2d6 dmg, 19-20x2 crit, sounds like a standard greatsword to me)

I'd say he can use weapons as if one size category larger, so he could wield that large longsword in one hand.
 

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