Byronic
First Post
Well, regardless of what these people say, remember the old axiom.
Feel free to disregard any advice. Including this one.
I myself will ignore the designers fixation on combat and develop the most immersive world possible to make the story as important, if not more so then the combat.
And if WotC agents disagree with that, I have a bag full of dice and a belt in martial arts. Come and get me and I'll TPK you!
I've seen enough Yugioh episodes to know that dice are a lethal weapon in the hands of an expert.
Feel free to disregard any advice. Including this one.
I myself will ignore the designers fixation on combat and develop the most immersive world possible to make the story as important, if not more so then the combat.
And if WotC agents disagree with that, I have a bag full of dice and a belt in martial arts. Come and get me and I'll TPK you!
I've seen enough Yugioh episodes to know that dice are a lethal weapon in the hands of an expert.