reanjr
First Post
The teleport thread got me thinking about this. What are the game-breaking spells (and why)? Not spells that are overpowered, per se, just those that are often times adventure-unraveling or become ridiculous in certain situations. Go for magic items as well. I'm looking for those that break the story.
For non-obvious ones, give an example.
Spells:
Teleport
Greater Teleport
Teleportation Circle
Resurrection
Reincarnate
Regenerate (why is that wealthy, grizzled adventurer missing an arm?)
Items:
Bag of Holding
For non-obvious ones, give an example.
Spells:
Teleport
Greater Teleport
Teleportation Circle
Resurrection
Reincarnate
Regenerate (why is that wealthy, grizzled adventurer missing an arm?)
Items:
Bag of Holding