Zurai said:Hyperbole much? There's a big leap in logic from "DMs can add minor plot-related abilities to monsters" to "DMs should make every single monster from scratch".
Quite the opposite, it is reasonable extension of his logic. Purpose of MM is to provide ready to use (or close to that) monsters and NPCs for DM. In another words purpose of MM is to spare DM of additional work and if 4e MM turns out to be less capable of doing that for certain types of encounters or monsters or NPCs compared to previous edition there is a reason to talk about diminished utility of such product. Therefore justifying such diminish utility by saying “you can do it yourself” simply begs the question why MM is necessary to begin with because it exist exactly to avoid that “do it yourself “ part.
frankthedm said:To save the DM time. It takes less time to grant a pre written devil a minor illusion or shapchanging trick than it takes a DM to write up an entire monster based around a minor illusion or shapchanging trick.
Yes, but point is exactly that both of those take DM’s time and therefore both of those should be done by WofC to minimise DM’s work. Presence of NPC and non-combat abilities on a monster does not diminish monster’s combat utility in any way, so I don’t see legitimate reason for WotC to leave them out (of course to keep things easier to handle those abilities could be listed in separate, non-combat, part of monster stats, as Wormwood suggested)