Wormwood said:Check out that stat block compared to the 3.5 version.
Simpler and easier to use than I dared to expect.
olshanski said:My guess is that the Poison 5 is the attack roll (vs defenders FORT). The effect of the poison is "slowed".
Zamkaizer said:It's probably been brought up before, but I don't like the term 'bloodied,' mainly because so many many things in Dungeons & Dragons don't bleed. Do outsiders even have normal physiologies? Undead, constructs, plants, and elementals certainly don't. Important rules have had weird name in the past (example: hit points, armor class, flat-footed), but there's never been one that's been patently misleading. There are much more appropriate terms; ones that don't imply that something is alive.
Szatany said:AC is higher by 2 points than the other defenses. Str modifier is also higher by 2 than all other abilities. I hope that means that AC is Str-based.
Frostmarrow said:Perception might be the sum of ½Spot and ½Listen. The devil has Spot +10 and Listen +0 (not listed) which is equal to +5. So normally you use perception in surprise situations but you still can Listen at doors and Spot hidden.