Numenera: Kickstarted in August 2012, released August 2013 - 1 year
13th Age: Announced April 2012, released August 2013 - 16 months
D&D Next: Announced January 2012, no release date yet. Guess? Total 30+ months.
All of these undoubtedly had development long before announcement. The above periods all included playtesting; D&D Next was public, 13th Age was private but not very secretive, Numenera was all tippy toes secretive.
Anything we can read into those timescales? Probably not. Monte seems to me to be the most productive of the three - biggest book, least time. Is D&D more difficult to write, is it bigger? Or is it just that the playtesting is more extensive? 13th Age had 200 playtest groups for about a year.
Anyhoo. Just idle musings. Monte Cook's like a racecar, and D&D Next like a steam train. Where does that put 13th Age in the scale of poor analogies?
How long was Pathfinder's development period? (to get in before anybody else does with the snippy answer: 10+ years of playtesting if you count since D&D 3E was launched!)
13th Age: Announced April 2012, released August 2013 - 16 months
D&D Next: Announced January 2012, no release date yet. Guess? Total 30+ months.
All of these undoubtedly had development long before announcement. The above periods all included playtesting; D&D Next was public, 13th Age was private but not very secretive, Numenera was all tippy toes secretive.
Anything we can read into those timescales? Probably not. Monte seems to me to be the most productive of the three - biggest book, least time. Is D&D more difficult to write, is it bigger? Or is it just that the playtesting is more extensive? 13th Age had 200 playtest groups for about a year.
Anyhoo. Just idle musings. Monte Cook's like a racecar, and D&D Next like a steam train. Where does that put 13th Age in the scale of poor analogies?
How long was Pathfinder's development period? (to get in before anybody else does with the snippy answer: 10+ years of playtesting if you count since D&D 3E was launched!)