Game of Death continuation thread 1


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Forgot to put this in the post: Marius put an ioun stone around his head right before he healed. It was purple.

Didn't mean for that to seem as mysterious as it was taken as.
 
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cool hand luke said:
I will pay $1 per email with questions the participants send during the next 24 hours, in order to divert the good seasong from the iron dm competition.
You owe me $4, then already. :D

seasong has earned half of that (at least) answering my questions so far.

Initial impressions:
Incredible action, awesome work.

small nit: it's hard to tell what happened, and harder to add up what actions were taken and how they were accomplished, due to the format in which the actions were presented (results, mostly).

Also, rules changes are bound to happen mid-game, and I'm OK with that, even if I got hit with 2 whoppers (Horn of Blasting nerf and AMF range nerf), combined with a mistake of Reach on my part, and truly horrendous rolls, all combining to allow Marius to survive.

Having stated that, I wholeheartedly applaud seasong on the way he's running this GoD, and cheer all the carnage that happened this round.

seasong - would you want to specify the AMF ruling for all, like you did the Horn, or leave it not specified?

clockwork - Bravo on the escape - I thought I had you dead to rights. ;)
 
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I don't think making the horn of blasting blockable by certain things is really nerfing it, as the horn is currently written, it's unbalanced. An 11k magic item that can stop anyone in their tracks without anyway of countering it isn't exactly balanced.
Even with seasong's current ruling, it is quite strong.
 


clockworkjoe said:
I don't think making the horn of blasting blockable by certain things is really nerfing it, as the horn is currently written, it's unbalanced. An 11k magic item that can stop anyone in their tracks without anyway of countering it isn't exactly balanced.
Even with seasong's current ruling, it is quite strong.
I agree, about the Horn.

It is a nerf.

edit in: I only had a couple seconds before....
I'm agreeing that the Horn of Blasting should be nerfed. I think it's unbalanced as written, and welcome any change to make me feel less dirty while using it.
However, I would be not trying my best if I didn't have Master slam all on the left center of the map with it, after working to get that high of Init to start with.
Wouldn't you all agree ;)

I just wish the nerf would have been done earlier, during the weeks (months) of pre-fight nerfing.
It made for an inexplicably nasty AoO to be suffered by Blaster.

And Master just will not tolerate any suffering of Blaster.... :D

He's his frrrrriiieeeeeeend.
 
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Well, I'm not an expert on SR or spell immunity, but I think that stating that the Horn does not extend into an AMF is not a nerf, just a statement of fact. There is no way a magical effect like that can penetrate. The other two, however, I am not sure if those are nerfs or not.
 

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