Game where cloaks are relevant?


log in or register to remove this ad

I remember there being a whole cloak-fighting style of fighting in GURPS (with skills to match, of course).

Rapier and cloak is a historical style of fencing, akin to rapier and buckler (if your buckler were floppy cloth). Mind you, if I recall correctly the cloak used isn't typically full-length - that'd be to heavy, slow, and awkward. It is more usually a half-cloak, worn over one shoulder.
 

Rapier and cloak is a historical style of fencing, akin to rapier and buckler (if your buckler were floppy cloth). Mind you, if I recall correctly the cloak used isn't typically full-length - that'd be to heavy, slow, and awkward. It is more usually a half-cloak, worn over one shoulder.

The GURPS rules provide two different kinds of defensive uses for cloaks. The light cloak which can be used as a sort of buckler and also offensively to snap in an opponents face, and the heavier cloak which can act as a soft shield. With the heavier cloak the wielder kind of moves around the cloak rather than snapping it about.



( See the 1974 Three Musketeers if you haven't. Oliver Reed has a great fight scene using a cloak.)
 

Rapier and cloak is a historical style of fencing, akin to rapier and buckler (if your buckler were floppy cloth). Mind you, if I recall correctly the cloak used isn't typically full-length - that'd be to heavy, slow, and awkward. It is more usually a half-cloak, worn over one shoulder.

The "weapon and cloak" fighting style is also a combat option in Riddle of Steel. And I remember reading a 7th Sea rule where a cloak provided a combat bonus, but I can't seem to find it right now.
 




HarnMaster's cloaks, at least those fashioned from heavy, coarse cloth, typically buckram or serge, offer protection in the form of reduced impacts. The protection is minimal, but it is better than nothing at all.
 

Gurps has been mentioned.

Also in WHFRP 2e you could use a cloak like a shield.

And in D&D 3e there are a couple of feats that use cloaks in combat. I think one is a tactical feat and another grants concealment.
 

I saw the title of the thread and read the first post and was all excited to chime in with both Dogs in the Vineyard and Mouse Guard, but I see that I was beaten to the punch. In both games your cloak, or coat in Dogs, is a vital part of your character.
 

Remove ads

Top