Re: Re: Re: Gamebooks
Eternalknight said:
Five 2nd ed RPG books? Are you reffering to the Advanced Fighting Fantasy series? If so, what are books 4 and 5? (I only have 3 of them...) Am I missing some?
Sorry, I'm including Titan and Out of the Pit as part of the 5. Not strictly accurate, but I keep those books together as a set, so that's the way I think of them.
Eternalknight said:
Do you have the novels as well? I have fond memories of them, though I can't find two of the stand alone ones anywhere
Also, you forgot The Riddling Reaver
I've read the novels. Never bothered to purchase them, though - I didn't think they were good enough to bother. Not that some of the actual gamebooks are all that wonderful ... I'm just not that much a fan of gaming fiction. Except story hours
As for Riddling Reaver, you're right - I did forget to list it. I do have it, though.
Eternalknight said:
Tell me about it. I actually have book 22, and was surprised to see how much it was selling for on Ebay. Don't have Golden Dragon, though I have read them. Virtual Reality were interesting (I have the first 4) but I missed the dice
Fabled Lands were an awesome series; it's just a pity it was never finished.
If you ever decide to sell #22, let me know
Fabled Lands was a very interesting idea, but I think the fact that you had to buy them
all to get the maximum use may have put some people off ... which probably contributed to the series never being finished.
Personally, I think a series of D20 gamebooks, aimed at the same level as the early FF books, would be Good Thing (TM). Gamebooks got a
lot of kids into gaming while I was in school, and they are a great learning tool for new players - they get used to dice mechanics at their own speed, without the intimidation of all the other players around them.
A mass market paperback is also a lot less money than PH + DMG + MM. Makes a good 'sampler' for people to try out. If they did the same as the Sorcery books and print die rolls at the bottom of the pages, they wouldn't even need the players to get their own dice ...