sigh...here we go again...
Let me say before I reply that I wonder if I went back and quoted every OGL or Piazo Vs WotC thread over the last 6 years if anything has changed... probably not.
That's your opinion. Paizo has a strong community board. Just because you didn't go there, doesn't mean an equally strong community didn't exist. Paizo community boards full of people that were having fun, enjoying each other's company, and gaming.
yes, Paizo has a community board...so did 4e, so does rifts...so does everything else... that doesn't mean anything. And for the record, well my friend ross was argueing against Piazo... I was in the playtest, and on that board. You know what I found?
I found Piazo didn't want to hear "Hey look bonus feats and spells aren't anywhere near balanced as class features" or "Hey look at book of nine swords, and tacticle feats" or "hey maybe we can tone down the cleric so he can't buff as well", or "I really like warriors with battlefield control"
It wouldn't have had the installed player base. No new game will. Paizo built it up and beat the big company that arrogantly believed they could do whatever they wanted and no other company could compete with them. Let's be real here. Hasbro/WotC thought they could not be touched. They acted arrogantly and without regard for their players. Paizo instead catered to their players. I was glad to see that in business, the company that treats their customers better and designs a better product still wins in an open competition.
thank you so much for coming here and showing exactly what I mean so much better then I could without you...
Hasbro/WotC thought they could not be touched. They acted arrogantly and without regard for their players.
this is THE EXACT PROBLME, THIS ANTI WOTC BULLYING!!!!
first of all Drop the Habro BS, it is WotC, Hasbro bearly notices the D&D dide...
second WotC did nothing ARROGANT unless you consider trying to solve problems and make a game arrogant...
third please show me anything involving wotc ever "without regard for their players"
It probably will be limited. I don't care either way. WotC/Hasbro should never be able to take the position that their customers don't matter as they did with 4E.
BULL... they just made something new, something people where screaming for. Infact if they had not made 4e many of my friends would have left already... because those of us that did like 4e where the ones screaming obout liner fighter and quadratic wizards and CODzilla... you know who ignored us... PIAZO!!!!
They were told by players like myself and many, many others that their handling of magic was unacceptable. We did not tell them that magic needed to be as powerful as prior editions. But they were told that the weak sauce 4E magic system wasn't going to fly with those of us that loved playing arcane and divine casters, and what's his name...Andy something...told us we didn't know what we were talking about.
yes how dare us players who want fighters and rogue to be as powerful and fun as wizards get a say... that you again for this time the passiza aggressive bullying...
they were told that the weak sauce 4E magic system wasn't going to fly
they were also told FOR YEARS that caster rule/martial drule would not fly!!!
I'm sorry, but I feel very vindicated. Maybe that game designer didn't deserve all the anger directed his way, but he was their face man. He was telling us all his decisions were gold. I am glad to see that he was wrong. I've been playing this game a long time. I felt driven away by WotC/Hasbro and the D&D brand. Not by choice, but by a company telling me I didn't matter and I didn't know what I'm talking about.
funny because this whole post is telling people who disagree with you exactly what you claim you hated...
I know looking at the 5E magic system, this is a much better compromise than what they did in 4E.
I hope so, but I still see myself playing more and more spell casters... and maybe never getting a full warlord...
Yes, magic isn't as powerful. I'm ok with that. But it does still have power and a strong place in the game. A 9th level spell still seems like a 9th level spell that can do amazing things. That's what I'm looking for in a magic system. I don't need to overpower every encounter or be some walking 0god. I want to do some absolutely world altering magic at high level. I want to feel like a powerful user of magic. 5E has brought that back. Not to the degree of 3rd edition which I'll admit was over the top, but similar in feel to maybe 2nd or 1st edition. I can live with it. It might need a bit of shoring up as more test data comes in, but for the most part it looks good.
I hope your right... but right now 5e is a hard sell for a lot of people who loved 4e
The split would have a occurred regardless.
yes, just not as bad...
Why? Because of the OGL, but not just because of the OGL.
The OGL let things get to a point that without it never could have
D&D 4e was doomed by the fact it was not D&D except for the brand. Didn't matter how good a game it was. In fact 4e woes had little to do with its quality.
I want to scream everytime I see this... I mean it...
this is madning, here when we are talking about D&D 4e has as much right to be called true D&D as any other edition... it is a role playing game, it is a fantasy setting, and it has all the D&D bells and whistles... it is well balanced and innovative and full of both good and bad ideas. so as long as people out there keep saying it isn't D&D there will be arguments... and this is insane...
For the first time in the history of the D&D brand the fanbase had the choice of opting out of a new edition.
ding... yes for the first time in history... and the worst edition war... gee atleast coralation if not causation (I speculate causation but realistly there is no way to prove one or the other)
And they did in numbers, Paizo happened to be the 3.5 publishers that was able to take most advantage of the situation.
by fuiling nerd rage and cashing in on it... why yes they did...
But it would have happen regardless of whether Paizo existed or not because D&D 4e was a completely different game than 3.5e
4e was no more different then 3.5 then 3.0 was from 2e...
so again we have 2 editions with major overhauls (2e-3e and 3.5-4e) both had major heated debates. both had early adaptors and early detractors. both were good games written to address complaints. What was different? well in 2000 WOtC was the only game in town, so it was stay with a system not in print or update... plenty of stories here on enworld include people staying with 2e for years but finally coming over to 3e when games were hard to find or just wanting new books, and then after trying 3e and "putting up with it" growing to like it. but in 2008 something was different, a company was able to keep 3.5 alive, and channel the nerd rage (the same edition wars that always happened) and the tribalism was WORSE... just look at these 2 threads I am replying to... it isn't "I like X edition more then Y edition" it's:
Let's be real here. Hasbro/WotC thought they could not be touched. They acted arrogantly and without regard for their players.
and
4e was doomed by the fact it was not D&D
this is what the OGL wrought...
The legacy of the OGL is
1) Large bloat of a mix of good, bad, awesome, and oh my god awful products that DMs had to wade through
2) Companies that instead of innovating (and some of them proved to be much better at that later) just kept making d20 stuff
3) the worst edition war in the games history
4) Tribalism that may never go away
Where there good things...Yes
Where there bad things...Yes
Did the bad out weight the good... In my opinion by a ton.