Which seems to display a lack of imagination. I can understand that people like it, I just have no idea why. Which probably displays just as bad a lack in myself, but I can live with it.
It's not that I can't understand not likeing it, it's the reason... if you said "I don't like balanced characters" or "The fights took too long" or "The skills were way too limited" or "I disliked narrative powers" or "Magic items felt boreing" I could get all of those (some of them I even agree with, since it was far from perfect) I don't understand YOUR complaint about rinse repeat...
You really couldn't see how to use their material in a 3.5 game? I can see why you might not want to rejig an ongoing campaign, although it's not that hard, certainly easier than doing it for 4e.
No, not at all. You make wizards and clerics BETTER when they are already top tear classes, and you screw with the whole way feats work and it takes a lot of rules manipulation...
The sense of entitlement that drives most web arguments leaks into real life. Particularly when people can't defend their own position without attacking someone else's.
I will again blame tribalism... I joined A or B side... now I have to defend it even when I should not...
I will liken it to 3rd grade. I got a NES, and a friend down the street got a sega. Both of us had home consules... but some how we always argued over witch was better... the best part is that our friends ended up picking one or the other to be 'best' Years later I look back and laugh.
OK... can't see why though, unless you are now blaming Paizo for the existence of flamewars.
no, but they did throw gas on some of them...
Why do I have to be? What if I really like what they have done, or in absence of that am happy knocking out my own material for 3.5? Which is largely what I did do.
ok... my scenero always had people like you accounted for...
Mainly because you weren't allowed not to have an opinion, or a side. Both sides were as bad as each other for that. It's what flamewars are. The very act of not agreeing with someone is seen as a grievous affront, when most of the time they just don't like what you like and don't really care if you do.
exactly, and it still crops up from time to time...
[MENTION=67338]GMforPowergamers[/MENTION], I think I lost the momentum of the conversation and it seems it has carried on without me. A few thoughts to add into the mix.
I think a key point to consider is that Pathfinder, as someone stated up-thread, was possible because of a perfect storm - and a major part of that was simply the fact that a lot of people still loved 3.5 *and* disliked 4E. So while you create a causal chain of blame of OGL -> Pathfinder -> edition wars -> demise of 4E, you seem unwilling to include 4If E as part of that, that the game itself was somehow not involved in its own demise.
1st, 4e was far from perfect, and was never going to be the end all be all..
2nd there is 0 evadance I ever said anything like "unwilling to include 4If E as part of that, that the game itself was somehow not involved in its own demise"
3rd if no OGL (or a more limited controlled version) then Piazo would have still done something... but it would not be 3.75 aka pathfinder
4th the chain is very easy to see, when no one can continue to publish editions slowly die, when someone CAN continue they hold on to x% of there player base, pathfinder was the first time an active one was cloned...
In other words, Pathfinder was possible largely because a lot of folks didn't like 4E. If we must assign blame--and I'm not saying we should--then 4E has to be part of the mix.
and again, no one said it wasn't. However pathfinder was too...
Anyhow, even if we play make believe and imagine Pathfinder never existing, do you think that 4E would have thrived? If it hadn't been Pathfinder, wouldn't it have been something else?
I honestly believe that more people would have tried 4e, and some % of them would have liked it, that the vitriol and flame wars (still there) would be less and the tribalism would have not formed so tightly.
so I don't know if it would have made a big enough difference... but it would have made some...