Humanitas Morality Manifest...
Comming sunday morning, TGE* proudly presents episode three of the "Gates of Fate" continuing saga. Now a preview:
[Fade in as our brave heroes enter the tavern.]
It's a dark and smake filled place, as far as you can see only humans populate this hole in the ground. But it's a full hole in the ground, it looks like half the town is in here. You feel something brushing past you legs, it's a cat, a black cat. It moves between the regulars, dodging the feet that might crush it, it's going towards a corner. To the only table that still has sitting room left, were a single dark cloaked and hooded figure is sitting alone, apperently bowed over something of great importance. The cat jumps up the sitting booth and further up the top of the bench, where it apperently roosts regulary, as it wraps it's tail around itself.
Somehow you feel drawn to the booth in the corner, as your feet move before you realise they did. As everyone squeezes into the booth (barbarians ain't made for small spaces!), and your gazes are drawn to the apperation infront of you, a mature voice full of wisdom rolls across the table.
"Welcome weary travellers, what is your pleasure? A charm for an aching hart? A trinket for the misses? Or... Some information? Yes... You look like the folks that require information. I haven't seen you here before, must be new to the region." You can't make out a face in that dark hood, but he sure seems to know what he's talking about. He's reading you like an open book. "Wait a minute, you smell... Asif your not from around here. And when i say 'not from around here' i mean that in the 'not of this earth' way. Hmm... Travelers from far away indeed. That means your like newborn kittens playing in the stables were untamed horses dwell." It really is disturbing how he knows, or deduces your recent background with such ease. "You'll need information, and you've come to the right place for that alright. I'll give you a smithering of information for free, the rest you'll have to pay for."
"In this realm the concept of alignment as a means of identifying evil or good is virtualy unknown. What is 'good' or 'evil' is defined by the church and country, and as such subject to whimsical change instead of the inmutable laws of 'good' vs. 'evil'."
"What does that mean to the spelcaster among you? Any spells that detect alignment simply do not work, spells that depend on alignment still work though. It seems that, whatever the human's god did, hid the emissions of the alignment 'tags', resulting in alignment detection spells failing. The 'tags' are still there, it's just that no one can see them, thus spells that only work on a certain alignment still work. But there's a catch, whatever's suppresing the emissions of the 'tags' also resulted in certain tags getting corrupted. So one 'tag' might actually be 'evil' but spells that target the 'evil' alignment don't work, sages theorize that between 5-10% of all tags have been corrupted, some say more others say less, we just can't be sure. The upside is that 'tag' corruption is across the board, so spells that shouldn't work on a certain alignment have a 5-10% of actually working on that alignment."
"Just between you and me, there are rumours of experiments that make it possible for a mortal to change an alignment 'tag' however temporarily. Some whisper that some powerful beings can even alter it permanently."
"Now that was my onetime freebee, for more you'll have to pay me. Hmm... I actually forgot to introduce myself, my name is trebtac, at your service. Now if your interested in working with me, it might be prudent to discuss our arangements elsewhere. If you'll follow me..."
The hooded figure before you moves... His head slips from his hands were it was holding his head up, falling in to the much coveted cup of wine, a loud snoring ensues...
The black cat jumps down to the floor and moves off to the exit, it looks over it's shoulder once. You've never seen a cat smile, but if it could, it just did. You better follow it...
[Fadeout to commercial.]