I think for most people the stigma is a carryover from their teen years. Most people who are interested in D&D are either intelligent, literate (meaning they read a lot) individuals who would be classified as 'nerds' regardless, or they are individuals who have a great deal of personal troubles and play the game as escapism. Neither group is usually very well-loved during junior high and high school (or the British equivalents).
D&D is not so much a cause of the stigma as it is an identifying trait. In the adult world, nerdiness is not nearly as stigmatized (in fact bullying people is generally considered a sign of immaturity so the tables are often turned) so playing D&D will no longer cast a negative image.
Despite this, I feel the fear of rejection or reprisal stays long after the actual potential of it is long gone. The only way to beat this fear is often to 'test the waters' and see how people react.
Of course, this is based on personal experience. Some of you may know of, or were, perfectly popular and well-liked as teens AND still played D&D, but I have never met anyone who fit this category.
D&D is not so much a cause of the stigma as it is an identifying trait. In the adult world, nerdiness is not nearly as stigmatized (in fact bullying people is generally considered a sign of immaturity so the tables are often turned) so playing D&D will no longer cast a negative image.
Despite this, I feel the fear of rejection or reprisal stays long after the actual potential of it is long gone. The only way to beat this fear is often to 'test the waters' and see how people react.
Of course, this is based on personal experience. Some of you may know of, or were, perfectly popular and well-liked as teens AND still played D&D, but I have never met anyone who fit this category.