outsider
First Post
Shadeydm said:I think the OP made some excellent points, however, I think there must be a better descriptor available than gaming porn.
The only real point the original poster made was that D&D has a different feel back in 1st edition than it does now. He then proceeded to imply that the old way is more intelligent and less juvenile than the new way.
How, pray tell, is "lets pretend to be gnomes and magic-users!" less juvenile than "lets pretend to be war forged dwarves and shadowdancers!"? It's like saying that playing "Cowboys and Indians" is more intelligent than playing "Cops and Robbers". If you prefer the old flavor over the new one, that's fine with me. Just don't go around telling people how much smarter that makes you.
1st ed D&D is not intrinsically more "useful" than modern D&D simply because it is more focused on the "reality" of the middle ages and ancient mythology. The odds that knowing the difference between a Ranseur and a Guisarme is going to be useful to me are pretty much nil.
And to say that 1st ed D&D is true to ancient mythology is blatantly untrue. D&D's elves are -nothing- like the elves from ancient mythology. What are they like? Tolkien's elves. Halflings? Never even existed in ancient mythology, they were taken directly from The Lord of the Rings. The "memorize spells" magic system? I sincerely doubt you'll be able to point to anything in ancient mythology that looks like that. It was taken straight from Vance's novels.
1st ed definitely was -not- closer to ancient mythology. What it -was- closer to was fantasy fiction of the 70s and early 80s. If you grew up reading that fantasy fiction, of course 1st ed is going to seem more evocative to you than modern editions. It certainly does not make it closer to "ancient mythology", "realistic", "useful", less "juvenile", or less "vapid". If you were exposed to that sort of fantasy at a young age, you will find it easier to suspend disbelief when you encounter it in D&D, and you'll find it harder to suspend disbelief when you encounter something from more modern fantasy. Kids growing up today are exposed to a very different kind of fantasy, and they are frequently exposed to it in very different ways(ie video games). Thus, modern D&D will be more appealing to them. Just because it's different than the approach you want, it doesn't make it "vapid".
Finally, I'd like to note that the Shadowdancer is probably closer to ancient mythology than elves, halflings, and "fire and forget" magic. Take a look at Japanese ninja myths sometime. My guess is you'll find much of what a Shadowdancer is capable of in those myths. Is mythology about mystic shadowy assassins somehow sillier than mythology about wizards creating objects out of thin air? I certainly don't think so.