Jemal
Adventurer
Milagroso - Not sure if you know exactly how Regen works, so just in case i'm gonna spell it out here.
The way it works is you take ranks seperately in each of the different categories (Bruised, Injured, Staggered, Disabled, Unconscious, Dead). The number of ranks you take in them improves how often you make a recovery check. If you want it to be a full-round action, it would cost as follows: Bruised 1, Unconscious 1, Injured 4, Staggered 4, Disabled 6. I'm assuming you can't self ressurect.
Also, you can only make a single recovery check each round, the DC is 10. You currently have a + 3 from your Con. If you want to automatically succeed (Meaning you don't have to worry about rolling low and wasting your round), you would have to take Improved REcovery 6 (A funcion of Regeneration), giving you a +9 recovery check, which auto-succeeds.
I think Victim had the right idea, it would make more sense for you to go with Healing with the Personal Limiter. Costs 1pp/rank, and at rank 1, would automatically heal bruised and injured conditions on yourself for a full-round action (Which I think is what you were going for).
The way it works is you take ranks seperately in each of the different categories (Bruised, Injured, Staggered, Disabled, Unconscious, Dead). The number of ranks you take in them improves how often you make a recovery check. If you want it to be a full-round action, it would cost as follows: Bruised 1, Unconscious 1, Injured 4, Staggered 4, Disabled 6. I'm assuming you can't self ressurect.
Also, you can only make a single recovery check each round, the DC is 10. You currently have a + 3 from your Con. If you want to automatically succeed (Meaning you don't have to worry about rolling low and wasting your round), you would have to take Improved REcovery 6 (A funcion of Regeneration), giving you a +9 recovery check, which auto-succeeds.
I think Victim had the right idea, it would make more sense for you to go with Healing with the Personal Limiter. Costs 1pp/rank, and at rank 1, would automatically heal bruised and injured conditions on yourself for a full-round action (Which I think is what you were going for).