Jemal said:
Brother A - Looks good at a glance. I've no problem with the Glaive. (Just remember though that glaive's can't attack adjacent foes).
I'm sure there's a feat - shift-grip? - or something that allows you to change your grip on a reach weapon (as a swift action) to be able to attack those adjacent to you... Can't remember what book it was in, or whether it was core for that matter.... But I'll try find it if it could be useful to you.
ALSO - ethandrew
Are you going with the Darkrider/Fallen Paladin? If so I'll shy away from the deathknight template... JEMAL, here are the details...
[sblock]
Death Knight
(martial champions of evil)
(MM2 p207)
(3.5up p31)+
Acquired Template
that can be applied
to any Evil
Humanoid 6th level
or higher.
Becomes an Undead.
Has d12 HD.
Natural Armor bonus +5 (if
better than base creature).
DR 15 / magic.
SR 20 + 1 per level above 10th
Str +4
Con —
Wis +2
Cha +2
CR +3 (LA??)
-Touch attack does (1d8 + Charisma modifier) Negative Energy
damage (Will½) plus 1 point of Constitution damage (WillNeg).
Charisma-base DC.
-Fireball, 1 / day. Half the damage is Divine. Charisma-based DC.
-Fear, to all within a 15’ radius if they have 5HD or less.
Charisma-based DC.
-2x HD in Undead followers, attracted from the surrounding area.
-Summon a mount with ½ Death Knight’s HD (often a Nightmare).
If it is slain, must wait 1 year & 1 day for a replacement.
-Immune to Cold, Electricity, & Polymorph.
-Immune to Turning
[/sblock]