Patrick O'Duffy said:
But that doesn't mean this edition of Gamma World lacks wackiness. It's just straight-faced gonzo surrealism rather than bad puns and slapstick.
Mmm, straight-faced gonzo surrealism. Our playtest campaign took place in the ruins of post-apocalypse Sydeney, Austalarya, and over two sessions I managed to include:
- huge mutant wild boars with wings (yes Virginia, there are such things as flying pigs)
- four-winged sulphur-crested cockatoos
- mutant dire rabbits
- two-headed cows (some of which got sucked dry by a bot)
- six-legged dingos
- man-eating cane toads
- huge swarms of bloodsucking fruit flies that make the Glass Sea, past Broken Hill, almost impassable
- the John Howard Memorial Research Institute for Biotechnology
- two hillbilly farmers called Bob and Jeb, because rednecks always come from West Virginia, no matter where they are
I'll always remember the comment from one of the players, "this world is too weird for me".
PS. I thought Lizard did the critters chapter?