Patrick O'Duffy
First Post
thundershot said:I hope to see level adjustments in the future books (hopefully the GMG).
You'll find level adjustments for the critters in Mutants & Machines.
thundershot said:I hope to see level adjustments in the future books (hopefully the GMG).
Patrick O'Duffy said:You'll find level adjustments for the critters in Mutants & Machines.
It does? All my copy of d20M has is a list of spells. Not to mention, the four (FOUR!) different systems for FX in GW don't correspond to the FX systems presented in the d20M book in any way, shape, or form. Some of the designers have stated that the intention (not stated explixitly in the book) is for players and GMs to just wing it. I find this fairly questionable.dm4hire said:D20 Modern gives the gm more control for making their own fx and I can see the use for it in GW as there were a lot of mutations and such to transfer over.
According to some designers posting at RPG.net, there are no expanded FX rules in any of the products currently slated for production. There are enough people griping about it that it was hinted they might consider expanding them at some point... maybe.I expect to see a lot of the really powerful fx show up in the gm book. Other mutations will most likely show up in other books along the way.
FWIW, I don't feel like S&SS is giving me what I wanted. Future products will, one hopes, flesh things out some more, but I have to question the need for me to buy four 200+ page hardcover books just to get a semi-complete view of a relatively "simple" setting like Gamma World. The PHB alone has more pages than entire editions of GW did in the past, and it really doesn't provide much to work with, imho.SS is giving us what we want and hopefully more, lets give them time to get the job done. Maybe after the gm book and the other two books we can give a better review of the new edition all together.