coyote6
Adventurer
I think it was 2e we played, though I have the one with the color coded chart. We didn't play it a lot; there was one ongoing campaign that I played at the local library, and it was tons of fun. I don't remember how many sessions it actually lasted, though.
I'd say it was medium-wahoo; we had many of the traditional GW critters, most of the PCs were mutants or mutant animals (IIRC, my character was a mutant with a carapace), and there were at least a few pieces of technology. We were investigating some kind of huge complex (corridors a half-klick wide, etc.); the sheer size of it seems pretty wahoo.
That was in late '83; I remember because the passcode to open one of the doors was a line from High Road to China. Stupid ox, stupid Earth . . .
Edit: As for inspiration -- for us, a big inspiration was movies -- Road Warrior, Damnation Alley, etc. Oh, and a TV show: Thundarr the Barbarian. I might've read some old or reprint DC comics with Kamandi, too.
I'd say it was medium-wahoo; we had many of the traditional GW critters, most of the PCs were mutants or mutant animals (IIRC, my character was a mutant with a carapace), and there were at least a few pieces of technology. We were investigating some kind of huge complex (corridors a half-klick wide, etc.); the sheer size of it seems pretty wahoo.
That was in late '83; I remember because the passcode to open one of the doors was a line from High Road to China. Stupid ox, stupid Earth . . .
Edit: As for inspiration -- for us, a big inspiration was movies -- Road Warrior, Damnation Alley, etc. Oh, and a TV show: Thundarr the Barbarian. I might've read some old or reprint DC comics with Kamandi, too.
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