Gamma World: return of 3d6 in order (almost)


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I think it will. I use 3d6 in my current 4E game - straight down the line, raise any roll less than 8 to 8. Then you replace one stat with a 16.

I had a PC end up with his highest roll as a 9, yet his character was still effective. Their method is more generous.

Thats baffling.

A character with no less that 3 9s should be put to death immediately.
 

I'm looking at those new equipment cards. They actually have rarity symbols on them. So no only will will have to buy booster packs they are going to be random. I know you guys are stoked about Gamma World but I really don't want someone's CCG in my RPG.
 


Yeah, CCGs & RPGs aren't exactly peanut butter and chocolate. Hopefully, they'll settle into a publishing paradigm that lets the CCG types have their fun, but eventually publishes the same content in a book or complete deck or something.
 

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