D&D General Gargoyles need to be redone.

Honestly, a cathedral getting a gargoyle would be like getting a stray dog or cat. they would be adored by the locals and considered a gift from the gods. :D

...and the next time the Vikings invade your cathedrals/monasteries/nunneries, they will get one hell of a surprise as that scary statue guts them. <evil grin>
 
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...and the next time the Vikings invade your cathedrals/monasteries/nunneries, they will get one hell of a surprise as that scary statue guts them. <evil grin>
Why would it be a surprise, if no one ever sees a gargoyle in D&D world that's not a monstrous gargoyle? The natural thing would be for attackers to them fire on them at a distance and take them out.

If every chest adventurers found was a mimic, no one would ever be fooled by them.
 

As for gargoyles, I'm a pretty hard Keith David fan and this introduced me to him. I would say Goliath, but Hudson always amused me as well. It's fun having a lovable old-timer as the group's wisdom, especially with his pet "dog."
Brooklyn fan here. ;) After him, I had a liking for the Heraldic Gargoyles in the London clan and Zafiro.

Btw, there were several online Gargoyle sagas based off of the Gargoyles series. An alternate third season to the original Gargoyles series- the Goliath Chronicles. The Timedancer Saga which involved Brooklyn and the Phoenix Gate. The Pendragon series which had King Arthur and Griff searching for Merlin. The Dark Ages saga, a prequel series to the Disney Gargoyles series.
 

Why would it be a surprise, if no one ever sees a gargoyle in D&D world that's not a monstrous gargoyle? The natural thing would be for attackers to them fire on them at a distance and take them out.

If every chest adventurers found was a mimic, no one would ever be fooled by them.
I thought about how many gargoyles of a location were determined by the GM, and that while I have a mechanism to create a gargoyle, not every single statue becomes one?

@Corinnguard , I will have to follow this up, but as for favourite character period, that's easy, it's Macbeth. I wish they could make that sequel series in the Gargoyle universe.
Oh and can they put them in the MCU already?

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Habitat & Distribution​

Though many think of gargoyles as guardians of ancient cathedrals and wizard towers, the truth is far broader and stranger. Gargoyles form wherever emotion, architecture, and ambient magic intersect, meaning that their habitats are defined less by climate and more by psychic and symbolic pressure. They are creatures of place before they are creatures of stone.

Below are the primary environments where gargoyles appear, along with the reasons these sites generate living stone.

Urban Strongholds​

Typical Sites:

  • cathedrals & temples
  • civic halls & palaces
  • wizard towers
  • fortifications & city walls
  • historic plazas
  • universities & medical colleges
Why Gargoyles Form Here:
Cities concentrate emotion, memory, and myth. The stone soaks up centuries of prayers, curses, triumphs, and tragedies. When these impressions ferment within a structure blessed by magical design, a gargoyle may precipitate like a mineral deposit in a sacred artery.

Behavioral Notes:
Urban gargoyles often develop a strong sense of territory or stewardship, patrolling rooftops, bell towers, or plazas. Many scholars claim gargoyles born in cities feel “responsible” for the community below—even if the locals have forgotten they exist.

Ruins & Fallen Places​

Typical Sites:

  • abandoned fortresses
  • toppled temples
  • cursed cities
  • battlefields strewn with shattered monuments
Why Gargoyles Form Here:
When a place steeped in past purpose collapses, its emotional residues warp. Ruin-born gargoyles are shaped by unresolved grief, lingering fear, deliberate desecration, or collective memory of violence.

They are the most common encounter type for adventurers.

Behavioral Notes:
Feral, silent hunters that blend seamlessly into rubble and broken statuary. They retain fragments of their old function—standing sentry over things long forgotten.

Sacred or Haunted Landscapes​

Typical Sites:

  • stone circles
  • sacred groves with ancient menhirs
  • mountain shrines
  • sites of miracles or tragedies
  • petrified forests
Why Gargoyles Form Here:
Natural stone infused with divine, fey, or elemental forces can “remember” events strongly enough to sprout gargoyles without any built architecture. These gargoyles resemble rough-hewn idols or weather-carved effigies.

Behavioral Notes:
These gargoyles are often wise, oracular, or spiritually attuned. Some act as guardians of holy sites; others simply observe from perches no mortal dares reach.

War-Torn Regions​

Typical Sites:

  • siege walls
  • scorched battlements
  • craters and trenches lined with broken stone
  • mass graves marked by statuary
Why Gargoyles Form Here:
Extreme emotional trauma—fear, rage, desperation—etches itself into stone. When reinforced by battlefield magic, this can give rise to War-Born Gargoyles, brutal constructs of sorrow and fury.

Behavioral Notes:
Aggressive and restless. They wander the ruins of war long after armies withdraw, seeking either an enemy or a purpose.

Arcane Laboratories & Magical Colleges​

Typical Sites:

  • wizard schools
  • alchemical facilities
  • medical academies with anatomical grotesques
  • laboratories filled with failed experiments
Why Gargoyles Form Here:
Magical residue saturates the stone. Humors, arcane runoff, transmutation spells, and psychic echoes of study or suffering all contribute to gargoyle genesis.

Behavioral Notes:
Curious, esoteric, and sometimes unsettlingly articulate. Their forms may bear exaggerated organs, arcane runes, or symbolic features tied to medical or magical study.

Remote Natural Formations​

Typical Sites:

  • cliff faces shaped like beasts
  • mountain ranges with mythic reputations
  • caves with fossilized remains
  • stone shaped by wind into architecture-like shapes
Why Gargoyles Form Here:
Natural stone can resonate with myth. When a mountain resembles a slumbering giant or a cliff face evokes a screaming skull, ambient belief alone may be enough to create a gargoyle.

Behavioral Notes:
Solitary, territorial, and difficult to distinguish from the landscape.

Rarity​

Despite their fame, gargoyles are not common. Their formation requires:

  • strong architectural identity or
  • intense emotional pressure or
  • concentrated magic or
  • powerful mythic symbolism
Thus, while any world may have gargoyles, only a handful typically exist in any given region—unless a magical disaster, divine intervention, or ancient architect created them deliberately.

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Fountain-Born Gargoyle — CR 3

Armor Class
16 (natural armor)
Hit Points 60 (8d8+24)
Speed 30 ft., swim 40 ft., climb 20 ft.

STR 14 (+2)
DEX 14 (+2)
CON 16 (+3)
INT 7 (–2)
WIS 12 (+1)
CHA 8 (–1)

Saving Throws Con +5
Skills Stealth +4, Athletics +4
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunities poison; acid (weathered stone)
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 11
Languages Terran, Aquan; understands but rarely speaks
Challenge 3 (700 XP)
Proficiency Bonus +2

Traits

False Appearance (Statue or Fountain)


While the gargoyle remains motionless, it is indistinguishable from an inanimate stone fountain ornament (spout, basin sculpture, decorative figure).
Creatures have disadvantage on checks to identify it unless they have stonecunning, Wateraffinity, or similar features.

Living Fountain

The gargoyle’s body constantly circulates water. It can:
  • breathe underwater
  • ignore difficult terrain caused by water
  • never dehydrate
Hydrojet Reservoir

The gargoyle holds a pressurized internal water chamber.
It can use Hydrojet Spray twice before needing 1 minute submerged in water to recharge both uses.

Aquatic Camouflage

While partially submerged in a fountain, stream, pool, trough, or sewer outlet, the gargoyle has advantage on Stealth checks.

Actions

Multiattack


The gargoyle makes two attacks: one with its Bite and one with its Claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) slashing damage.

Hydrojet Spray (Recharge by Soaking)

Ranged Weapon Attack: 30-ft line, Dex save DC 13.
Creatures in the line take 10 (3d6) bludgeoning damage and must succeed on a DC 13 Strength save or be pushed 10 ft and knocked prone.

This is the decanter-of-endless-water-inspired moment: a sudden torrent blasting foes off ledges or away from the gargoyle.

Geyser Burst (Recharge 5–6)

The gargoyle blasts the ground with a downward jet and launches itself 20 ft straight up or 30 ft horizontally without provoking opportunity attacks.
It can make one Claw attack at any point along the jump.

This gives it dynamic mobility and lets it behave like a living fountain spout.

Bonus Actions

Water Veil


The gargoyle shrouds itself in a thin layer of mist and spray.
Until the start of its next turn, attack rolls against it have disadvantage if the attacker is more than 10 ft away.

Reactions

Splashback


When a creature misses the gargoyle with a melee attack, the gargoyle can spray its attacker with a burst of water.
The attacker must succeed on a DC 13 Dex save or take 4 (1d6+1) acid damage (from mineral-laden water) and have their weapon or hands soaked, granting disadvantage on their next grapple attempt.

Tactics & Personality

Battlefield Role

  • Controller/Skirmisher
  • Pushes enemies into hazards, fountains, moat edges, pits
  • Harasses groups with line attacks
  • Retreats into water to recharge jets
Disposition
  • Often guardians of holy sites, noble estates, or ancient bathhouses
  • Regard adventurers disturbing water features, sacred pools, or decorative runoff as defilers
  • Can be reasoned with if they believe intruders aren’t vandals
 

Re: fountain-born

Gyser burst applies to the swim speed (obviously?).
Does Hydrojet spray have any interactions with swim speed?
(Useable as an "abrupt retreat" when submerged? No is an acceptable answer.)

Disposition:
Improved by tossing coin(s) into the fountain?
 

@Corinnguard , I will have to follow this up, but as for favourite character period, that's easy, it's Macbeth. I wish they could make that sequel series in the Gargoyle universe.
Oh and can they put them in the MCU already?
I liked the alternate version for season three of the cartoon series. It was very well done. :) I would be very happy if it used as part of a remake of the cartoon series.

As for putting them in the MCU, good question.

*Xanatos and Tony Stark as friendly business rivals. It's because of Tony Stark that Xanatos develops his Gargoyle battle suit and Steel Clan drone tech.
*Thor, Loki and the other Asgardians as Children of Oberon?
*Dr. Strange using his magic to ensure that the larger, outside world knows of their existence? At least, until the larger, outside world is ready to accept them.

At least in the MCU, a 10th century Scottish castle sitting on top of a NYC Skyscraper wouldn't raise too many eyebrows. :p
 

Normal gargoyle generation (maximum number per square [mile])
Number of sentients visiting the site divided by 100 ((years). Reduce if this is a high magic setting))​
Enhanced gargoyle generation
PC's/NPC's influencing population through use of magic.​
Passive: more gargoyles around magic schools.​
Active: PC's/NPC's creating gargoyles deliberately. (Create Minor Earth Elemental* + Awaken (?))​
* or whatever eqivalent spell exists that will produce that effect in your edition of choice.​
 
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If I was an adventurer and I suspected that I came across a gargoyle while it was using False Appearance, what DC would I need to overcome while making a Perception/Investigation check? Would I also be at Disadvantage?
Indistinguishable means indistinguishable. You can suspect it all you like, but no amount of non-invasive examination will show it to be anything other than a statue
 

Indistinguishable means indistinguishable. You can suspect it all you like, but no amount of non-invasive examination will show it to be anything other than a statue
True. Most people aren't going to pay a sleeping gargoyle much attention. They aren't going to notice anything amiss either.
 

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