[GC] A Game of Children Character Thread


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Aska Masaki
My Father was a Scholar and my Mum was a Cleric of Gond. They were very important people...and, and I will be too, one day! I've always wanted to help people get better, and I can wrap bandages very well, my mum always says...she used to...*sniff*.
The night the city was destroyed, my mother tried to protect me in the house, but there was a big noise very close to here, and my mum took me down into the catacombs under the town. I was so scared, and there were spiders too! Icky, Icky spiders. I was so scared! But at least it wasn't high. I hate heights too. I think there was a lot of magic used above, because the only thing I've heard of that does ex...explosions like that is magic. There isn't much light down here, but I think all the magic is...changing me. My friends say my Hair's gone dark green, and my eyes are purple now. It actually sounds quite nice! I've always liked dressing up, and I think I can pretend I'm someone else much better now! I'm not a strong girl, but my friends say I'm very smart and the best looking girl in the whole town! I think they like my new colours. My mother gave me her mace, and told me not to let go of it, and that I could protect myself with it. [note: It's a normal sized mace, so it has to be wielded two handed by me]

Description
Name: Aska Masaki (As-ka Ma-sa-ki)
Age: 8
Weight: 71lbs.
Height: 4'1"
Hair: Dark Green
Eyes: Violet

Clothing
Tight Green Trousers, Bright red Tunic. (Given to her by a travelling Bard, altered by her mother to fit. Playing dressup at time of catastrophe)

Stats
Class: N/A
Level: 0
HP: 3
Stats: STR 6, DEX 12, INT 10, WIS 13, CON 8, CHA 12
Skills: Disguise +3, Heal +3.
Feat: Run
Phobias: Spiders and Heights
Special Abilities: Cure Minor Wounds 3/day
 
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Dey say dat I'm dumb. De people who used to live here. I fink I just like to take my time to figger fings out.

My name is Mychal. My famly moved here cuz of my fadder, he got a better job. He was a construcshun worker, builds houses and stuff. My mom, she was a pretty good cook, sold pies and stuff. And me, well... like I said, people fought I was dumb. But just slow.

A lot of da kids liked to pick on me, and it hurt, but mom always said dat if you ignore dem, dey would stop. Dey stopped, but cuz dere were these guys dat called demselves da Slayers, and dey saw how I was much bigger dan everyone else. So dey told me dey'd make me a Slayer and den dey protect me. I hated getting made fun of, so it sounded good. So, I joined da Slayers. And dey taught me how to defend myself, and how to hurt people. I didn't like it, but de leader, a guy who called himself Snaggle, scared me, and said dey'd hurt me real bad if I didn't go along. So I did.

After a few months, all da other kids were real scared of me, and left me alone, but den Snaggle said I had to hurt dem to let dem know who was boss. I didn't want to, but dat Snaggle is a scary guy, so I did it. And afterwards, I run into da woods and cry. I didn't want to hurt anyone. But I didn't want to get hurt either.

So, da last time, I hurt one guy, made him cry and gave him a black eye, and I ran into the woods and cried, but den the earf stared to shake and stuff, and I was getting really scared, not just afraid to be hurt scared, cuz I was all alone and didn't know what to do. Den dis big bump happened, and I landed in a ditch, and a tree fell on me, but just da leafy part, and I laid dere under da tree, skaking more dan da ground. I fell asleep when the shaking stopped, and woke up da next morning...

... and den I went back into town...

... and dere was people everywhere, but dey were dead....

... everyone dead...

... and I got scared, cuz dey were dead, and I was alone, and didn't know what to do. I ran home, and da house was caved in, and I tried to dig into it, calling for mom and dad, but I got tired, and I knew dat if dey didn't hear me yelling, dat dey were dead.

Crying again, and my hands all cut up, I started walking out of town, and didn't know where I was going...

... just walking...

Description
Name: Mychal Tudor
Age: 8
Weight: 102 lbs.
Height: 4'9"
Hair: Light brown
Eyes: Dark brown

Clothing
Faded leather jerkin, light grey cotton shirt, tan pants

Stats
Class: None
Level: 0
HP 4
Stats: STR 13, DEX 12, INT 6, WIS 10, CON 10, CHA 10
Skills: (2) Intimidate +3, Sense Motive +2, Swim +2
Skill Bonuses: Bully (+2 Intimidate), Empathic (+2 Sense Motive)
Feat: Alertness, Improvised Weapon
Phobias: Dead bodies and being alone
 
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Thomas Bishop

Tommy Bishop has always been a quiet child, acting as the voice of reason among his friends. He had to learn soon to be a good boy, because his father was a ranger, a woodsman that one day simply disappeared leaving him and his mother alone. His mother was an apothecary that made all sort of potions with the herbs she found in the woods (that's how she knew Tom's father).
When his father didn't came back Tommy became a silent kid, only his big wide eyes showing his curiosity and attention. He deeply loved his mother and Chester, the puppy she gave to him, a smart dog that will soon become a good hound. The night of the catastrophe his mom brought him to the catacombs telling him to keep care of the other children, so he tried to keep them calm when the explosions began, but suddenly he was suffocated by the debris when a section of the ceiling crumbled and he passed out. He awoke only much time later when Chester found him, so he couldn't help any of the survivors. He has now a terrible fear of being abandoned again, and he feel compelled to carry on the last words he heard from his mother trying to keep care of the other children, feeling he failed to help those who died.

Physical Description:
Name: Tom Bishop
Age: 8
Weight: 74 lbs.
Height: 4’
Hair: Sandy brown
Eyes: Hazel

Phobias
Fear of abandonment and being alone
Fear of the dark

Clothing:
A quite ruined little sized explorer's outfit and a backpack

Game Information:
Class: None
Level: 0
HP 4
Stats: STR 6(0 points), DEX 13 (0 points), CON 10 (2 points), INT 10 (4 points), WIS 14 (6 points), CHA 8 (0 points)
Skills: Listen +4, Profession (herbalist) +3 (1 point), Spot +4, Wilderness Lore +3 (1 point), Handle Animal +3, Animal Empathy +3, open lock +2
Feat: Alertness
Bonus feat: Endurance
 
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Fritz Troston

I've never had much a family. Just my father, my mother was never spoken about much and I always assumed she was dead or gone shortly after I was born. My father was a (Engineer) Repair Man. He was always fixing peoples things and drawing pictures of things he was going to make. I wanted to do the same stuff he did. He began to teach me a month ago the basics of how simple mac-hines (thats what he called them) worked.
I've always been an outcast. Thats probably becasue I spent alot of time inside trying to understand my fathers books and trying to watch him and learn. He liked me trying to learn his job. One day about a week ag ohe told me go out and meet some kids to be friends with. I guess he was right.
So at first, I decided to watch some of the city kids and see what they did so I could fit in. I followed them into the catacombs beneath the city. Shortly after we went down there, there was tons of bangs and booms and pieces of rock falling all over the place. When it was over I returned to the surface to find nearly the whole city wrecked. My fathers sturdy shop still stood I had hope that he may yet live. I entered the buidling, only to find his head split in two by a large piece of rubble. I know now that something bad will always happen, and people will always die, no matter how much they mean to you...Its Just a matter of time.


Physical Description:
Name: Fritz Troston
Age: 8
Weight: 80 lbs.
Height: 4’4”
Hair: Dark Blonde/Brown
Eyes: Very Dark Brown
Phobias
Fear of The Dark (From Catacombs Incident)
Chronophobia- Fear of time (From knowing that bad things will happen with time)
Bonus

Clothing:
Brown leather style jacket, dirty white shirt, khakki colored pants.

Game Information:
Class: None
Level: 0
HP 4 - 1 (con) = 3
Stats: STR 7(0 points), DEX 12 (0 points), INT 14 (8 points), WIS 10 (2 points), CON 8 (0 points), CHA 8 (0 points)
Skills: Disable Device +5 (1 point, +2 Feat), Knowledge (Architecture and Engineering) +3 (1 point) Pick Lock +2 (1 point) Sense Motive +1 (1 point)
Feat: Improved Initiative, BONUS Feat Skill Focus (Disable Device)

Inventor Abilites
Superior Knowledge of Weapons (+2 Damage to all weapons)
 
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