Argent said:
I agree Ranger is far more appropriate than Barbarian. Rogue is good. (Skywise!)
Heh, I did such a double-take when I first read that... My primary handle is Skywise, and since you were responding to me, I thought you were making some point of weird
emphasis toward me... Took me a while to sort that out

(Argent!)
[/quote]
I may actualy make each race a seperate "class" and have different feats and skills show the difference between members of that race. Seeing as how there would not be a "multi class option" in Elf Quest any way. [/QUOTE]
No multi-classing? Really, I see multi-classing being a lot heavier... I mean, Scouter is definitely not a fighter in the sense that Strongbow is, nor is Cutter, but they'd probably be modelled as having levels in Fighter nonetheless.
Making magic into a feat system might make them too easy to take, IMO... The multi-class system seems to work exceptionally well with Elfquest and magic, IMO... Try to complement one shaping class with another, and you start running into XP penalties... Even buffing up a magic class with a fighting class is difficult...
Unless it's your favored class (and favored class means a lot more in Elfquest: Wolf-Riders all do seem to have the same focused set of skills, as do Go-Backs, et cetera.)
Further, I'd keep the magic of spell-casting classes fairly weak, with some decent Skills to balance it out (usually a slow BAB, however)... Magic shouldn't start being really useful until around fourth level, to discourage excessive magical multi-classing... Could be difficult to balance, however.
Some favored class thoughts:
Wolf-Riders: Ranger (definitely need a variant... TWF, Favored Enemy, and spells don't really fit the wolfriders, but the whole "Ranger" concept is ideal).
Go-Backs: Fighter (easy

)
Sun Villagers: Something akin to Expert, as best as I can tell
Bird-Riders: Monk variant? Really tough to say...
Dart's Riders: Fighter?
Mountain Trolls: Fighter? Maybe Rogue?
Frost Trolls: Barbarian?
It's pretty tough to fit all this into a class system... Anyway, this could become a whole conversion project well before it could be a playable game. Maybe another thread should get started?