Imret
First Post
Mine are proactive all the time, but that could be because I don't keep them busy 100% of the time. The frontier areas and most of the major human lands have a standing bounty on the most common evil humanoids in the area, just in case a foursome of hard-edged adventurer types is in the neighbourhood and in need of something to do. It struck me as a little more realistic than the "everywhere adventurers go, something bad is happening right at that moment" arc.
It's probably a playing style thing, but...I've had parties go hunting evil creatures for their own reasons. The Waist-High Warriors (2nd Edition; 2 dwarves, 2 halflings, and a gnome) hunted orcs because...well...they hated orcs, and orcs are evil. It was great fun.
/hijack
On a much older topic from the thread, I disagree with all of you. The Queen was sentient (or so Resurrection suggests), the adult stage a hivemind soldier/worker/gatherer, and the facehuggers a nonintelligent infection vector, in my opinion. I've always felt the Aliens were more a force of nature than an individually intelligent species. YMMV.
It's probably a playing style thing, but...I've had parties go hunting evil creatures for their own reasons. The Waist-High Warriors (2nd Edition; 2 dwarves, 2 halflings, and a gnome) hunted orcs because...well...they hated orcs, and orcs are evil. It was great fun.
/hijack
On a much older topic from the thread, I disagree with all of you. The Queen was sentient (or so Resurrection suggests), the adult stage a hivemind soldier/worker/gatherer, and the facehuggers a nonintelligent infection vector, in my opinion. I've always felt the Aliens were more a force of nature than an individually intelligent species. YMMV.
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