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General Discussion Thread IX

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InVinoVeritas said:
Thanks, message resent.
I received nothing. :\ I'll try to email you with the forum's system.

Edit: Ok, I can't do that since you disabled that. I'll have to wait for Nimisgod to forward it to me, or you to activate the option, it seems.
 
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I had a question on crafting and the skills related to them. I am considering a character that can make wine. Obviously this produces something that can be sold and isn't a service. However under the skill descriptions it lists brewer as a profession not a craft. I am assuming that Vinter would fall under a similar function.

So my questions are should I take Craft: Wine or Profession: Vinter to be able to take advantage of the craft rules in making wine.

Secondly, would Viniculture fall under Kn: Nature well enough?

Fenris
 

Player Guilds and Organizations

Hey all,

Has there ever been any talk about guilds or organizations that PCs can join? I don't know how feasible it is, but I think it would add some flavor to LEW. Examples would be a mercenary company, wizard's cabal, thieve's guild, monastic order, etc.
 

There's the Accademy, there is probaby an Alumi assosciation of some kind.

The Freefolk are sorta an organization.

One of the adventuring groups actualy formed themselves and took on a name.

They're out there, though if you want to make one, you're welcome too, but you'd be best off running a game and introducing them through it.
 


Fenris said:
Obviously this produces something that can be sold and isn't a service. However under the skill descriptions it lists brewer as a profession not a craft. I am assuming that Vinter would fall under a similar function.
I think this calls for a little creative rules interpretation. Look at some of the other professions: Cook. What does a cook make? Meals. But the cook doesn't have a shop with "finely crafted meals for sale". Or Lumberjack. What does a lumberjack make? Logs! But you don't see a pile of logs for sale, "U pick Ur Log" at so many SP per foot.

Obviously, a brewer can sell: an ale. But how much ale does a good brewer have to sell to make, say the 7 GP that a 1st level brewer (Prof: Brewing 4) makes in an average week? At 2 SP/gallon, about 35 gallons! Without modern technology, that's a fair bit of brewing. And that's just the selling price, to cover the costs of ingredients and equipment, he'd have to brew quite a bit more. So, it's not completely unreasonable for brewing to be a profession instead of a craft. A bit of a stretch, but not too much of one.

Now, common wine sells for 2 SP per pitcher, and based on weight, a pitcher must be about 3 quarts (call it 3 liters for those who use the metric system). Again, that's over 100 quarts, or about 26 gallons...a lot of wine to make in a week. Those 10 GP bottles of wine? Those take years to make, and are much more wasteful of raw materials. Only the finest grapes go into bottled wine, the rest can't be used. So, it's not like you can just sit down and spend a week crafting a 10 GP bottle of wine, or a 12 GP bottle if you roll well. You spend time working at a vinyard: Setting up trellises in the spring, trimming vines in the summer, picking grapes in the fall, tending the casks in the winter. It's a profession.
Fenris said:
Secondly, would Viniculture fall under Kn: Nature well enough?
I'd say it fits that category better than any other. The only rivals are geography (knowing just what plots of land will bear good grapes), local (knowing local viniculture), and history (how different styles of wine were developed, what vintages were good years). But by far, nature seems best.
 

Animus said:
BTW, are there any adventures recruiting or are about to recruit right now? I need another game to play.
Rheim has already picked up another straggler, it happens.

Otherwise, you'll have to wait. Too bad you weren't around last week, when there was a HUGE demand.

There are 3-4 others in the Tavern though, so you can entertain yourself there :)
 

Yeah, I'm about to make a new character and retire my rowdy dwarf fighter. I already have a warrior type I'm playing. With a limit of 3 characters, you have to have diversity you know :).
 

Yeah, that won't work then, since they're leaving in a moment (well, pending one approval, but that should be coming quickly).
 

Velmont said:
The tournament is still running, and subscription are allowed as long as the event havn't start...
I'm guessing there has to be more than one competitor, though, right?
 

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