Rystil Arden
First Post
Ah, well I thought it out pretty carefully, and it's worked out so far. If you're interested in reading the details of why, read below, otherwise you can ignore it.El Jefe said:That works for me as well. I'm just impressed that the game doesn't have a strong deus ex machina feel to it, with the Sin character so much higher than the party.
It was actually possible (and likely) to complete the adventure without even letting her out, since she was sealed even within the sealed tower, and there's a magical ward around the seal that prevented the Aspects or Wraiths from using spells on it. Letting her out required one of the PCs to prepare Dispel Magic (they did) cast it (they did) and beat the target DC of 24 on the Dispel check (they did

Then after that, even if they did let her out, there's a place right across the hall from her room where she can't enter without being destroyed, but the PCs can, so all they had to do was run into there, and the McGuffin (the literal Crux of the Matter) is also there, which can destroy her remotely (destroy the Crux and destroy everything in the tower). Plus she was initially sleeping in her negligee, so she spends a whole bunch of rounds getting dressed, giving plenty of time to flee.
Of course, at least one of the PCs didn't use this time to flee, so she wound up picking off Hogarth before the rest got away, but fortunately, Sin isn't one of those ranting murderous maniacs, and she's willing to negotiate if they don't destroy the Crux and kill her and her children, so they're now having a whole negotiation, and Rinaldo gets to put that whole highest-Diplomacy-in-LEW Negotiator thing to good use!
All in all, there were a variety of different outs, and the adventure is quite interesting that way. Admittedly, there actually is no deus ex machina solution. If the party dispelled the seal and freed Sin then stayed around to fight her and refused to flee no matter what, they would have simply stood a remarkably high chance of wiping out--they had plenty of warning not to do that, so they didn't. Of course, if they somehow had beaten Sin, they would have gained the most incredible treasure haul in LEW history (actually, not counting Goruksblain, since that's an artifact and such, they may have already gained the most incredible treasure haul in LEW history).