Question: is there a standard cost for healing at a temple? A quick perusal of the SRD and the paizo boards has led to no success.
Question: is there a standard cost for healing at a temple? A quick perusal of the SRD and the paizo boards has led to no success.
Another question (just one of those days, it seems): in the description for the Master Summoner, it says that "a master summoner’s class level is halved (minimum 1) for the purposes of determining his eidolon’s abilities, Hit Dice, evolution pool, and so on." Does this mean that the MS's eidolon is doesn't reach level 2 until the summoner is at level 4? Seems a bit steep to me; I'd have guessed it would leveling every other level (1,3,5,etc), but RAW seems to suggest it's 1 for the first three levels, then levels every even level.
Yep. Lu is stuck at first until Ni reaches fourth. You get upgraded SLAs on the odd levels, and upgraded eidolon on the even ones, except 2nd where you get effectively two free feats. At least Lu can be reconfigured at each level since you can change the evolutions of the eidolon any time the summoner levels. Even so, the Master Summoner is the most powerful of the Summoner archetypes. The free Augment Summoning and having Lu out while casting SLAs is very powerful. And in LPF, he is getting HPs like a character at MAX-2 instead of 1/2, so he should survive well, for an immortal.
The archetype is strong enough to handle the multiclassing dip I mentioned before. Feat choice will be crucial, but Ni will always be awesome.
It only seems steep because the summoner is rounding up at first instead of down but I think that is exactly what it means.
Sorry, didn't mean to cause you extra trouble. The standard spellcasting rate was what I was obliquely referring to when Fury asked for healing.