circadianwolf
First Post
Even funnier is that he brings it up in this thread, wherein a dev explained the reasons behind its lack of fire resist/immunity. It's good to know people read threads before they post to them!
You've said that they exist, but you haven't listed them. Also, for each one you can list, I'll bet you can also find something similar where that sort of hand waving was never used.I've already explained to you the numerous modules that have terrain that affects PCs and not the monsters in them haven't I?
Sounds like you're not very familiar with LFR, RPGA, or what is Official and what isn't. I've actually gone so far as to provide you the exact text of the CCG with regard to where official rules can come from and whether or not DMs can substitute their own rules (little reminder - they can't). I don't know who these friends of yours are, but I do know that I've been doing this basically since LFR started, and that I DM with people that regularly judge at GenCon, Origins, etc. Here's something else that'll shock you: I'm not even the most strict (or pedantic as you like to say) one among them. (Far from it actually. That honor probably goes to a guy I'll just call Mr. Z. Truth is that agree with him or not, he is the goto guy in our area where the rules are concerned.) Module elements that fly in the face of official rules are sometimes, nipped in the bud before they can cause problems. For instance, while it makes sense that it would be more difficult to catch the edge and avoid going over a waterfall, we pretty much all agreed that we would give a saving throw even though the writer of ARTS specifically does not allow one. There is no place in the rules that supports this exception, and there are already other waterfalls and similarly slippery places in LFR mods that do not disallow a saving throw. If one writer allows a saving throw, but the next does not, then how are players reasonably supposed to make decisions. This in the end is what we try to avoid by actually doing what the CCG tells us to do - we try to avoid inconsistencies that cause players to question how the world will work from game session to game session and from DM to DM. That's why it's important to have solid core rules that work, and that do not require hand waving.I've also asked people about LFR to find you're incorrect that a module cannot specify something in its encounter, such as "X creature is immune/resistant to Y terrain effect" and have it accepted as rules.
Punishment? Either way it's not a punishment so much as an incentive to never deal that type of damage to such a creature in the first place. Yes, in the case of resistances, a smart player can find ways around them, whereas with the damaging feedback this is currently less likely ... though, if this is the route WotC decides to take, I'd expect to see feats and items that mitigate or control damaging feedback.But in the end a creature does not need - in effect - a "double" punishment mechanism. Reduced damage plus an effect that will go off regardless of what feats or similar you have against immunity/resistance, is really just doubling up on the "punishment" mechanism.
With that admission, you're down to two minions, each found only in a Dungeon Mag adventure, a TYPO on an LFR stat-block, and one that I think is probably legit (fire - water kind of cancel each other out).You do attempt to dismiss that there have been other fire subtype creatures that don't have immunity/resistance to fire, but only one of these is really a valid argument (It's likely the Storm that Walks *is* an oversight). None the less the point of these particular monsters is that they forgoe resistance for a different punishment mechanism.
If you've never played an official game, where you are supposed to follow the rules as closely as you can, you just will never understand. The official rules are very important to the well being of shared games such as LFR, and every effort should be made to keep them straight-forward, consistent and fair. With the right rules, this addition will work. Right now we're stuck with hand waving.If you are DMing you can simply give them resistance. Just like that the problem is solved. Amazingly hard that was. If you aren't get over it.
You've said that they exist, but you haven't listed them.
That's why I asked the admins and judges, all of whom tell me that you're wrong.Sounds like you're not very familiar with LFR, RPGA, or what is Official and what isn't.
Which is the whole point of what resistances are meant to accomplish and usually fail to. They either make non specialists powers do nothing, or they are a boring and ignorable mechanic (because you've taken your feat taxes to make your fire wizard ignore resistance).Punishment? Either way it's not a punishment so much as an incentive to never deal that type of damage to such a creature in the first place.
Making it a better and more relevant mechanic. Resistances just lead to feat taxes and nothing else. A genuine mechanic that punishes an energy type leads to finding different solutions, or having to maneuver the creature where it cannot harm the party.Yes, in the case of resistances, a smart player can find ways around them, whereas with the damaging feedback this is currently less likely ...
No they don't, creatures can be multiple element types and still have resistances to those types. The Storm That Walk is probably a mistake, but it doesn't change other published modules and monsters have shown this.With that admission, you're down to two minions, each found only in a Dungeon Mag adventure, a TYPO on an LFR stat-block, and one that I think is probably legit (fire - water kind of cancel each other out).
I have and when I asked the LFR admins myself and they've all told me that you're wrong, and when I've asked those running DnD encounters and checked and they tell me you're wrong I am confident in you being wrong. The DM does have a degree of freedom in running published adventures and published adventures can set their own rules (I specifically asked and authors who have published LFR modules tell me, they CAN indeed do this if they write it into the module). You are simply completely incorrect.If you've never played an official game, where you are supposed to follow the rules as closely as you can