HoboGod
First Post
I ditched favored classes a while ago, but there was another idea that was equally as useful on the table at the time.
Consider making four generalized categories for favored classes. "Skill Monkey", "Arcane", "Divine", and "Fighter".
Half Orcs become "Fighter", which includes any class that is a warrior theme that is not a full Arcane or Divine caster.
Halflings become "Skill Monkey", which includes any class with 6 or more base skill points/level that is not a full Arcane or Divine caster.
Sounds like what I'm saying, but with no restriction to the number of favored classes within each category. It sounds good, too, but it's really just one step away from just throwing out favored class and experience penalties altogether, which I wouldn't be apposed to (in fact, I'd LOVE to do that,) but there are those people that genuinely like it.