Generating Hexes (and happy New Years!)

GothmogIV

Adventurer
Hello, nice humans. I am looking at ways to generate hex terrain (along with other things for hexes). I am messing around with the Shadowdark rules, an the old AD&D DM's Guide rules. Any others out in the world that might be helpful?
A very happy New Years to all!
 

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Other folks will fill in the blanks for newer terrain generators...

Older stuff I am familiar with, and you might already own:
  1. AD&D (2e) World Builder's Guidebook. Covers both top-town & bottom-up approaches. Pretty much system neutral.
  2. Rolemaster (2e?) Gamemaster Law has rules for generating terrain based on what the current hex is. (IIRC. Not near my books at the moment)
 

Worldographer can generate hex maps, but I've only really used it for manually creating the map itself, I used its predecessor dungeongrapher (IIRC) for my Knights of the Silver Dawn/Nerath/4E campaign. But I've not really spend much time trying out the generator features, the initial results weren't what I wanted. (For my current project, I already have a non-hex map version that I am merely hexifying.)
 



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