Agamon said:That actually a problem? I'd like to continue the tradition of making the game comic book-like. What do you think?
Agamon said:Like Shal said, don't worry too much about fitting your powers to your personality. I'd rather it be more of a random thing, anyway.
As for the powers, not only to you not want to limit teleportation to shadows, maybe it's even limited to well lit areas. Maybe the shadowstuff kinda clings to any darkness around it, slowly diffusing into it or something. Just a thought, anyway.
Or maybe you don't want to limit it too badly, you probably don't want a dark room to be your kryptonite.
It's cool that the two PCs so far have an international bent. I noticed during Toki's game that, other than Anika (who spent most of her first 12 years in N. America), and Olivia early in the game and Clover later in the game, everyone was American. Of course, speaking English is useful...
Samnell said:Ok. Are there any commonalities to the powers-getting events? I know you said trauma isn't necessarily, but is some form of it typical? The origin story is something I'd like to hammer down even if I don't get the rest figured out. Even if it needn't be all durm und strang, he's been through a very major physical change. "Say mate, didn't your hair used to be colored? And your skin too?"
I'm not sure exactly how darkness "feels" to him yet. I think he probably has some synaesthesia relating to it, but it's not the polar opposite of sunlight. He's on some kind of a wavelength with it. Completely aside that it would be very weird if the guy with the shadow powers is blocked by shadows.
I'm not sure how convincing an Australian he'll be. I really kicked around making him Asian for a while (still might) but he'd be a Japanese Australian or something. I did some spot research and discovered that most Japanese people in Australia presently immigrated post-1980, but that's nearly 30 years ago (and the year I was born...I feel old) and will be 32 years gone by in 2012. I picture his father as pushing forty but the timeline could be managed. He immigrated with his family as a kid in the early 80s, giving him time to reproduce sometime in the mid-90s. Or I could make him ethnically Chinese and buy another decade or so. Maybe his foster parents were well-meaning sorts that urged him to discover his heritage. I kind of like that angle.
Agamon said:How about the tendency to show up when it's most needed? So, not necessarily a traumatic event, but one that could possibly preclude a traumatic event. Having it pop up while you're sitting watching TV would be silly (unless you lost the remote and suddenly found out you could control electronic devices...nah, still silly).
The key word there is "most". I'm sure there was a Japanese or three in Australia before 1980 (damn, I was starting school, I feel really old).
But yeah, immigrated is good. I wasn't sure how good of a Swede Anika would make, so I made her Swedish/Canadian/American/German.![]()
KaintheSeeker said:If I was to do Cassie (still hashing her and a few other ideas out), she'd be a 'good ole girl from Nawlins.'. Deadly, certainly,.. but not the memoryless girl from a possible future.
Agamon said:Cool. Gotta have at least one American.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.