Generation Legacy: Part Three


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Ohhh..yeah, coulda actually been both!

I think my deviant sense of humor might have been an unfortunate pairing with a geek, although imagining his childhood is pretty funny.

"Hey Dad, can I hammer a nail into my nose?"
"Sure kid, knock yourself out."
"Can I lay down on the bed of nails while I do?"
"Only if you let me smash a cinder block on your chest."
"Cool!"
 

It look like Arun's attack or damage is too high. With his Density active, he has 28 STR (+9) and +4 melee attack, but his total should only be 12 (2x PL 6).

And Improved Grab can be sort of problematic by the book, since it can basically allow a strong character to inflict damage twice per turn at the low cost of 1 point.

You've also underspent on feats; I think some of those multirank feats are only being counted once.
 

It look like Arun's attack or damage is too high. With his Density active, he has 28 STR (+9) and +4 melee attack, but his total should only be 12 (2x PL 6).

And Improved Grab can be sort of problematic by the book, since it can basically allow a strong character to inflict damage twice per turn at the low cost of 1 point.

You've also underspent on feats; I think some of those multirank feats are only being counted once.

Good eye, Victim. I was going to do the accounting tonight, but I thought it looked good enough to get started.

Heh, had I known about Arun, Jimmy may have not made the cut. I made his strength powers a bit more interesting by making it density control...might have to go back to the drawing board there...
 



Has Nick been scanned "off camera" by Amy yet? Just making sure, she'll still respond, but she won't know who she's talking to.
 


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