Yes and yes. Give the lizardmen in EaBK a level of Fighter or Rogue. And SoLS was horribly overpowered. I took out all of the encounters that didn't show the PCs a vision, and then gave them XP for as though they did defeat all the encounters in the adventure. There was still 3 PC deaths.
Whispering Cairn, the 1st adventure, is a lot of fun. And The Prince of Redhand, the adventure after Spire of Long Shadows (which we're in the midst of playing right now), is, along with the Alhaster backdrop, possibly the best published adventure I've ever run. It's wide open, has tons of roleplaying, and my players hate the antagonist with a passion I've rarely seen (and they really can't do anything about it at this point).
It's been a pretty fun campaign for something pre-packaged. The PCs are currently 15th level, the highest level game I've played in D&D, and it's not so bad. I think it helps that my players aren't crunchmeisters.
I'm really looking forward to the M&M game, though. It'll owe a great deal to my experiences from GenLeg, I'm pretty sure.