payn
Glory to Marik
It’s interesting to parse the philosophies of modern D&D. 3E rolled with rolling because you could pat bad stats with magic and items. In theory, anyways. 4E went the other way with a more rigid SAD system. 5E was a rebound with bounded accuracy to give some wiggle room on rolling again.Folks talk about numerical ranges, bounded accuracy, balance, and probability quite a bit, but I don't think the rules for D&D were ever meant to be that rigid. Certainly not as rigid as we often make them, anyway. I think that the game devs assumed that the rules for character creation would be treated like any other rule of the game, and the DM would adjust them to fit--maybe because of the math, maybe because of the vibes.
I know I mentioned not rolling in WOTC D&D era, but 5E is the one I’d feel best about.


