(Psi)SeveredHead
Adventurer
Cyberzombie said:I find the high damage dice kind of troubling, even though they don't *actually* do that much more damage than a munched out fighter.
They will with full BAB, an actual enhancement bonus to attack and flurry of blows. And if they can get affordable and flavorful "weapon" enhancements added to natural attacks, such as flaming, their damage goes up even more.
I don't mind the Wis for AC; I can handle a *bit* of mysticism, just not the whole spiritual baggage they include with the class.![]()
Some people don't want any mysticism at all, however. In one of my last D20 Modern sessions, the main villain was an insane (low Wisdom) old man with tactical and martial arts abilities and not a drop of mystical abilities. He still had a really high Defense though. (Not that it saved him.)
I wouldn't be totally upset if enhancement bonuses were somehow based on Wisdom (since that's mystical, and the monk will forever suck without something like that) but in a martial arts class, they don't teach you to block and dodge by being "mystical".