Stormborn
Explorer
arscott said:Except for the divination, almost all of the spells in the book are of epic level power. The only real exception is bringing back the dead (a 5th level spell in D&D terms), and that's completely beyond the grasp of mortal magic.
If your PCs will be gentlemen (nonspellcasting) magicians, why actually use a magic system at all? why not just use DM fiat?
Oh, I realize that in "JS & Mr.N" all the spells are extremly powerful. Thats not what I meant at all. I have no intintion of the PCs casting that kind of magic, or even of that kind of magic beign used in the setting. My intent is not to recreate the book, or to set a game in the same world as the book, but rather to capture that odd feel of "English Magic" that is in the book, and in some other works I have read. The "occult lore and mesmerism" mentioned earlier.
I certianly feel like a skill and/or feat based magic system is going to be the way to go on this. I have looked at the previews for Mage, and don't think my group would care for the system. Same with Ars Magica.
I am beginign to feel that this is one of those things that to truly be done right, requires a system all its own. Something that I am just not quite up to doing at the moment and so will continue to look at and entertain any helpful suggestions for a d20 fix.