Jack Simth said:But once the Foresight + Celerity + Time Stop + Dimensional Lock + Acid Fog + Forcecage type combinations start flying around, people are kinda up the creek without 9th level spell-type abilities.
I do not Belive that I said any such thing. Point of fact it will start at level 2.Patlin said:Wouldn't the force cage block line of effect for the Acid Fog and Dimensional Lock, unless you placed the center inside the forcecage? If you did the latter, they'd be relatively easy for a warlock to dispell, even if he never chose a single magic item creation feat.
Also, what makes this particular to a Gestalt game? Couldn't the same argument be put forward that no one should play anything but a pure caster, ever? If the gestalt game in question is starting at level 15+, I missed it.
The listed order is pretty much the casting order; Foresight to not be flat-footed; Celerity to have an action when you want it. Time Stop (prefferably with a Greater Rod of Maximize Spell) to have the lesiure for the rest. Dimensional Lock to keep your target in place. Acid Fog (maximizeable) to hurt the target. Forcecage to keep the target in the area.Patlin said:Wouldn't the force cage block line of effect for the Acid Fog and Dimensional Lock, unless you placed the center inside the forcecage? If you did the latter, they'd be relatively easy for a warlock to dispell, even if he never chose a single magic item creation feat.
It's not.Patlin said:Also, what makes this particular to a Gestalt game?
Sort of. It's a usefullness-curve issue.Patlin said:Couldn't the same argument be put forward that no one should play anything but a pure caster, ever?
Didn't see that in there, no. But when I plan, I tend to plan a bit ahead. I'd rather not have PC's retireing in the middle of a campaign; strains versimilitude somewhat that a group of four people, who've been through thick and thin, upon losing one of their number (in character due to ... something ... out of character, due to a reduced "fun factor" from being behind on the current usefulness curve), will suddenly trust this new outsider coming in on the scene with their lives on a regular basis.Patlin said:If the gestalt game in question is starting at level 15+, I missed it.
Voadam said:Figure LA +1 roughly IMO.
I guess it depends on your experiences.Thanee said:At lower levels, yeah. At higher levels, it gets a lot more potent, though.
About +1 LA per 5 levels is a good estimate, I think.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.