There never has been in any D&D edition something like 18/00 charisma! Only strength (in AD&D 1e and 2e ever got that special rule). Pfff! Obviously the author doesn't know what he is speaking about.SemperJase said:Did you notice the 2nd ed ref? 18/00 charisma?
Turanil said:There never has been in any D&D edition something like 18/00 charisma! Only strength (in AD&D 1e and 2e ever got that special rule). Pfff! Obviously the author doesn't know what he is speaking about.![]()
In any case, I like the drawing style; much better than most comics.
Turanil said:There never has been in any D&D edition something like 18/00 charisma! Only strength (in AD&D 1e and 2e ever got that special rule). Pfff! Obviously the author doesn't know what he is speaking about.![]()
In any case, I like the drawing style; much better than most comics.
Ooo! Ooo! I vote "b"!MrFilthyIke said:Either: a)it's been so long he doesn't rememnber, or b)the mistake is intentional to anger geeks![]()
The specific mechanic was: every time a cavalier gained a level, he rolled 2d10 each for Strength, Dexterity and Constitution and added it as a percentile number to his score. So, a 2nd-level cavalier with Strength 17, Dexterity 15 and Constitution 16 who rolled 12, 8 and 17 would now have scores of Strength 17/12, Dexterity 15/08 and Constitution 16/17. Next level, if he rolled 15, 10 and 6, he would have scores of Strength 17/27, Dexterity 15/18 and Constution 16/23. When the percentile number went over 100, the ability score increased by 1 and 100 was subtracted from the percentile number. So, a cavalier with 17/92 Strength who rolled 13 would get a Strength 18/05. The percentile number had no effect on ability scores until the ability score changed, with the exception of exceptional strength, which gave the character bonuses as normal.Crothian said:ACtually the Cavalier from first edition Unearthed Arcana could potential get a score in Dexterit and Constitution as they gained in all three phsyical attributes as they gained levels.