
Targets: Up to one creature per level, all within 30 ft. of each other
I'm not saying it is bad, I say that it is more limited in applications than greater dispel, which is ok, as the latter is higher level as well. Just an observation that the "can affect instantaneous spells" doesn't amount to all that much.Thanee said:So, don't say this spell is bad, it surely isn't.![]()
Or have been. I admittedly only looked through the core spells.Thanee said:Yep, it's a highly specialized spell. And who knows what kind of instanteneous spells there will be in upcoming books.
Bye
Thanee
Starglim said:I don't think it's been mentioned yet why it would be so bad to allow break enchantment to work. Fox's cunning isn't even worth considering.
The letter and the intent of the rules is that feeblemind requires a 6th-level cleric spell or a 7th-level wizard spell to remove it. Allowing a 5th-level wizard spell to remove the effect, simply because of pedantry or player whining, is an unacceptable weakening of the spell.
Agreed--but I also agree that a slower surface reading leads to this same conclusion. The spell is poorly written, as you eloquently point out: the line that the subject remains in that state until subjected to one of four spells is obviously unworkable in play.Artoomis said:edit: Unfortunately a quick surface reading for Feeblemind would lead one to a conclusion that ONLY those spells listed work to "fix" the feebleminded.
Pielorinho said:Agreed--but I also agree that a slower surface reading leads to this same conclusion. The spell is poorly written, as you eloquently point out: the line that the subject remains in that state until subjected to one of four spells is obviously unworkable in play.
This is why I think that a "surface reading" of the rules is a bad approach; it's much better to analyze the rules from multiple angles.
Daniel
Agreed. I think they would've been better off leaving this line out of Feeblemind. If they felt the need to emphasize the spell's nastiness, they could've written something like: "Note: because this spell is instantaneous, not permanent, Dispel Magic and similar spells have no effect."Artoomis said:Also, in writing rules (and any other exacting text) it is generally better to have things said in only once place . Every time something is unnecessarily repeated, errors tend to creep in.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.