Getting Around in a Campaign

In our current campaign, we use a trans-planar sphere to get around. :)

In the past, it's usually been borrowed horses or foot up until about 7th level; then the spellcasters bust out the Teleport, Shadow Walk, Tree Stride, etc.

Spider
 

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Walk/horseback or boat - I like rivers and limit my roads.
Airships are mostly expensive cargo haulers and while players can ride them the routes are limited.
 


Travelling IMC has been just about everything. Walking, riding, flying, wind walk, teleport, Ship, Tree stride, Transport via plants, Master earth, gates, portals, plane shift, astral ships...I guess the only thing I we haven't used is Shadow walk so far.

RD
 


Currently, sea ship.

As ships can lead you to portals and the River of Worlds, it's likely to be the preferred mode of transport for some time to come.
 

Mostly travel is by foot, or by buying a coach ticket.... ocasionaly boats are used.
More exotic forms of travel have encluded a flying ship, a steam powered train, and a goblin built steam car.
 

Primarily by foot, mule, horse or sleth (riding lizard).

Occasionally by flatboat, cog, or galleon.

Even more occasionally by huge birds or personal flight.
 

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